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-rw-r--r--docs/user_guide/ar_environment/environment_exploitation.md2
-rw-r--r--docs/user_guide/ar_environment/environment_setup.md4
2 files changed, 3 insertions, 3 deletions
diff --git a/docs/user_guide/ar_environment/environment_exploitation.md b/docs/user_guide/ar_environment/environment_exploitation.md
index db40385..a28b74d 100644
--- a/docs/user_guide/ar_environment/environment_exploitation.md
+++ b/docs/user_guide/ar_environment/environment_exploitation.md
@@ -1,7 +1,7 @@
Environment exploitation
========================
-Once loaded, AR environment assets can be exploited as illustrated below:
+Once loaded, [ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment) assets can be exploited as illustrated below:
```python
# Access to AR environment ArUco detector passing it a frame where to detect ArUco markers
diff --git a/docs/user_guide/ar_environment/environment_setup.md b/docs/user_guide/ar_environment/environment_setup.md
index b63f64a..367030c 100644
--- a/docs/user_guide/ar_environment/environment_setup.md
+++ b/docs/user_guide/ar_environment/environment_setup.md
@@ -1,9 +1,9 @@
Environment Setup
=================
-AR environment setup is loaded from JSON file format.
+[ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment) setup is loaded from JSON file format.
-Each AR environment defines a unique ArUco detector dedicated to detection of markers from a specific ArUco dictionary and with a given size. However, it is possible to load multiple AR scenes into a same AR environment.
+Each [ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment) defines a unique [ArUcoDetector](/argaze/#argaze.ArUcoMarkers.ArUcoDetector.ArUcoDetector) dedicated to detection of markers from a specific [ArUcoMarkersDictionary](/argaze/#argaze.ArUcoMarkers.ArUcoMarkersDictionary) and with a given size. However, it is possible to load multiple [ArScene](/argaze/#argaze.ArFeatures.ArScene) into a same [ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment).
Here is JSON environment file example where it is assumed that mentioned .obj files are located relatively to the environment file on disk.