From 70145ed6af27153e76dcb695d5116c6cd194b004 Mon Sep 17 00:00:00 2001 From: Théo de la Hogue Date: Wed, 15 Feb 2023 10:43:10 +0100 Subject: Ordering corners list in clockwise order. --- src/argaze/ArScene.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/argaze/ArScene.py b/src/argaze/ArScene.py index 1f8caba..184f6d6 100644 --- a/src/argaze/ArScene.py +++ b/src/argaze/ArScene.py @@ -302,11 +302,11 @@ class ArScene(): # Each aoi's corner is defined by a marker's corner aoi_corners = [] - for corner in ["upper_left_corner", "upper_right_corner", "lower_left_corner", "lower_right_corner"]: + for corner in ["upper_left_corner", "upper_right_corner", "lower_right_corner", "lower_left_corner"]: aoi_corners.append(self.aruco_tracker.tracked_markers[aoi[corner]["marker_identifier"]].corners[0][aoi[corner]["marker_corner_index"]]) - aruco_aoi_scene[aruco_aoi_name] = AOIFeatures.AreaOfInterest(aoi_corners).clockwise() + aruco_aoi_scene[aruco_aoi_name] = AOIFeatures.AreaOfInterest(aoi_corners) # Then each inner aoi is projected from the current aruco aoi for inner_aoi_name, inner_aoi in self.aoi_scene.items(): -- cgit v1.1