From 12ae7e20aba323624d360567ea424ac2d315fbc7 Mon Sep 17 00:00:00 2001 From: Théo de la Hogue Date: Tue, 26 Sep 2023 10:47:43 +0200 Subject: Harmonizing AOI/aoi without s at the end. --- docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md | 8 ++++---- docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md | 8 ++++---- docs/user_guide/aruco_markers_pipeline/introduction.md | 2 +- 3 files changed, 9 insertions(+), 9 deletions(-) (limited to 'docs/user_guide/aruco_markers_pipeline') diff --git a/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md b/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md index 13f9c86..a2bb8d7 100644 --- a/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md +++ b/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md @@ -7,14 +7,14 @@ In the example scene, each screen is considered as an area of interest more the ![3D AOI description](../../img/aoi_3d_description.png) -All AOIs need to be described from same origin than markers in a [right-handed 3D axis](https://robotacademy.net.au/lesson/right-handed-3d-coordinate-frame/) where: +All AOI need to be described from same origin than markers in a [right-handed 3D axis](https://robotacademy.net.au/lesson/right-handed-3d-coordinate-frame/) where: * +X is pointing to the right, * +Y is pointing to the top, * +Z is pointing to the backward. !!! warning - All AOIs spatial values must be given in **centimeters**. + All AOI spatial values must be given in **centimeters**. ### Edit OBJ file description @@ -43,7 +43,7 @@ s off f 9 10 11 ``` -Here are common OBJ file features needed to describe AOIs: +Here are common OBJ file features needed to describe AOI: * Object lines (starting with *o* key) indicate AOI name. * Vertice lines (starting with *v* key) indicate AOI vertices. @@ -51,7 +51,7 @@ Here are common OBJ file features needed to describe AOIs: ### Edit JSON file description -JSON file format allows to describe AOIs vertices. +JSON file format allows to describe AOI vertices. ``` json { diff --git a/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md b/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md index bdebd6c..d7df765 100644 --- a/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md +++ b/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md @@ -1,7 +1,7 @@ Project AOI into camera frame ============================= -Once [ArUcoScene pose is estimated](pose_estimation.md) and [3D AOIs are described](aoi_3d_description.md), AOIs can be projected into [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) frame. +Once [ArUcoScene pose is estimated](pose_estimation.md) and [3D AOI are described](aoi_3d_description.md), AOI can be projected into [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) frame. ![3D AOI projection](../../img/aruco_camera_aoi_projection.png) @@ -46,7 +46,7 @@ The name of the [ArLayer](../../argaze.md/#argaze.ArFeatures.ArLayer). Basically The [AOIScene](../../argaze.md/#argaze.AreaOfInterest.AOIFeatures.AOIScene) defines a set of 3D [AreaOfInterest](../../argaze.md/#argaze.AreaOfInterest.AOIFeatures.AreaOfInterest) registered by name. -## Add ArLayer to ArUcoCamera to project 3D AOIs +## Add ArLayer to ArUcoCamera to project 3D AOI Here is the previous extract where one layer is added to the [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) and displayed: @@ -103,11 +103,11 @@ The name of the [ArLayer](../../argaze.md/#argaze.ArFeatures.ArLayer). Basically [ArUcoScene](../../argaze.md/#argaze.ArUcoMarkers.ArUcoScene) layers are projected into their dedicated [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) layers when calling the [ArUcoCamera.watch](../../argaze.md/#argaze.ArFeatures.ArCamera.watch) method. -## Add 2D AOIs analysis +## Add 2D AOI analysis When a scene layer is projected into a camera layer, it means that the 3D [ArLayer.aoi_scene](../../argaze.md/#argaze.ArFeatures.ArLayer.aoi_scene) description of the scene becomes the 2D camera's [ArLayer.aoi_scene](../../argaze.md/#argaze.ArFeatures.ArLayer.aoi_scene) description of the camera. -Therefore, it means that [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) benefits from all the services described in [2D AOIs analysis pipeline section](../gaze_analysis_pipeline/aoi_2d_analysis.md). +Therefore, it means that [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) benefits from all the services described in [2D AOI analysis pipeline section](../gaze_analysis_pipeline/aoi_analysis.md). Here is the previous extract where AOI matcher, AOI scan path and AOI scan path analyzers are added to the [ArUcoCamera](../../argaze.md/#argaze.ArUcoMarkers.ArUcoCamera) layer: diff --git a/docs/user_guide/aruco_markers_pipeline/introduction.md b/docs/user_guide/aruco_markers_pipeline/introduction.md index 917245d..dc3aa4a 100644 --- a/docs/user_guide/aruco_markers_pipeline/introduction.md +++ b/docs/user_guide/aruco_markers_pipeline/introduction.md @@ -19,7 +19,7 @@ To build your own ArUco markers pipeline, you need to know: * [How to describe scene's AOI](aoi_3d_description.md), * [How to load and execute ArUco markers pipeline](configuration_and_execution.md), * [How to estimate scene pose](pose_estimation.md), -* [How to project AOIs into camera frame](aoi_3d_projection.md), +* [How to project AOI into camera frame](aoi_3d_projection.md), * [How to define an AOI as a frame](aoi_frame.md) More advanced features are also explained like: -- cgit v1.1