From 3b8681b848fd91989a03d0ff6a03c7deaec4addd Mon Sep 17 00:00:00 2001 From: Théo de la Hogue Date: Wed, 6 Sep 2023 08:34:32 +0200 Subject: Renaming folder. --- .../augmented_reality_pipeline/introduction.md | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 docs/user_guide/augmented_reality_pipeline/introduction.md (limited to 'docs/user_guide/augmented_reality_pipeline/introduction.md') diff --git a/docs/user_guide/augmented_reality_pipeline/introduction.md b/docs/user_guide/augmented_reality_pipeline/introduction.md deleted file mode 100644 index a06b1e2..0000000 --- a/docs/user_guide/augmented_reality_pipeline/introduction.md +++ /dev/null @@ -1,19 +0,0 @@ -Overview -======== - -This section explains how to build augmented reality pipelines based on ArUco Markers technology for various use cases. - -First, let's look at the schema below: it gives an overview of the main notions involved in the following chapters. - -![Augmented reality pipeline](../../img/augmented_reality_pipeline.png) - -To build your own augmented reality pipeline, you need to know: - -* [How to setup an ArUco markers scene](aruco_scene_creation.md), -* [How to deal with an ArCamera instance](ar_camera_configuration_and_execution.md), -* [How to add ArScene instance](ar_scene.md), -* [How to visualize ArCamera and ArScenes](visualisation.md) - -More advanced features are also explained like: - -* [How to script augmented reality pipeline](advanced_topics/scripting.md) -- cgit v1.1