namespace IvyBus { using System; using System.Collections.Generic; using System.Text; using System.Collections.ObjectModel; /// The EventArgs Classes /// /// public class IvyEventArgs : EventArgs { private IvyClient client; private int id; private string arg; /// /// the client who raise the event /// public IvyClient Client { get { return client; } } /// /// the id argument of the message /// public int Id { get { return id; } } /// /// the general purpose argument of the event /// public string Argument { get { return arg; } } /// /// Args of Ivy generated events /// public IvyEventArgs(IvyClient app, int id, string arg) { this.client = app; this.id = id; this.arg = arg; } } public class IvyDieEventArgs : IvyEventArgs { /* return value for Die Event */ private bool forceExit; /// /// should we exit /// /// /// by default the Ivy bus will make a call to Exit /// set this flags to false if you wan't your application to survive /// /// true public bool ForceExit { get { return forceExit; } set { forceExit = value; } } /// /// Arg of the Die Event /// public IvyDieEventArgs(IvyClient app, int id, string arg) : base(app, id, arg) { forceExit = true; } } public class IvyMessageEventArgs : IvyEventArgs { private string[] arg_list; /// /// retreive all the arguments /// /// public string[] GetArguments() { return (string[])arg_list.Clone(); } /// /// retreive the argument at specified index /// /// /// public string this[int index] { get { return arg_list[index]; } } /// /// Arg for the Normal Ivy Message received /// public IvyMessageEventArgs(IvyClient app, int id, string[] args) : base( app, id, null) { this.arg_list = args; } } }