From 8df802b8d32819254d184596b7292d2ae404dd9c Mon Sep 17 00:00:00 2001 From: lecoanet Date: Tue, 18 Oct 2005 09:31:01 +0000 Subject: Changed the text texture filtering to linear. This should provide better looking text when scaled/rotated. --- generic/Image.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'generic/Image.c') diff --git a/generic/Image.c b/generic/Image.c index 723adcb..823d49c 100644 --- a/generic/Image.c +++ b/generic/Image.c @@ -1055,8 +1055,8 @@ ZnImageTex(ZnImage image, glBindTexture(GL_TEXTURE_2D, this->i.texobj); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glGetError(); if (is_bmap) { glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY4, @@ -1529,8 +1529,8 @@ ZnTexFontTex(ZnTexFontInfo tfi) glBindTexture(GL_TEXTURE_2D, this->texobj); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glGetError(); /*printf("Demande texture de %d x %d\n", txf->tex_width, txf->tex_height);*/ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, txf->tex_width, -- cgit v1.1