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author | Théo de la Hogue | 2022-09-06 13:40:46 +0200 |
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committer | Théo de la Hogue | 2022-09-06 13:40:46 +0200 |
commit | e1ac0d673e43389619980c8a1d5f3b359e8ea51a (patch) | |
tree | 3ea11000f36681afedc41e246e133e7d2b14686c | |
parent | 40787d693268f355670775dd31da4f0a2084fd64 (diff) | |
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Drawing looked position as a point instead of as a circle.
-rw-r--r-- | src/argaze/AreaOfInterest/AOI2DScene.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/argaze/AreaOfInterest/AOI2DScene.py b/src/argaze/AreaOfInterest/AOI2DScene.py index 1951cf4..4b8e603 100644 --- a/src/argaze/AreaOfInterest/AOI2DScene.py +++ b/src/argaze/AreaOfInterest/AOI2DScene.py @@ -54,7 +54,7 @@ class AOI2DScene(AOIFeatures.AOIScene): # 4 corners aoi only if len(aoi2D) == 4: looked_pixel = aoi2D.looked_pixel(aoi2D.look_at(gaze_position)) - cv.circle(frame, looked_pixel, 8, color, 2) + cv.circle(frame, looked_pixel, 2, color, -1) # Draw form aoi2D.draw(frame, color) |