diff options
author | Théo de la Hogue | 2023-06-07 14:34:14 +0200 |
---|---|---|
committer | Théo de la Hogue | 2023-06-07 14:34:14 +0200 |
commit | c4552e04e1271a9210a934233beae5be1943d034 (patch) | |
tree | a44041e544bc700976237bfea9058ec06f9a2904 /docs/user_guide/ar_environment/environment_exploitation.md | |
parent | bd9cd27c9d44c072164f564ffffeb22e37106b89 (diff) | |
download | argaze-c4552e04e1271a9210a934233beae5be1943d034.zip argaze-c4552e04e1271a9210a934233beae5be1943d034.tar.gz argaze-c4552e04e1271a9210a934233beae5be1943d034.tar.bz2 argaze-c4552e04e1271a9210a934233beae5be1943d034.tar.xz |
Writing User guide and use cases section.
Diffstat (limited to 'docs/user_guide/ar_environment/environment_exploitation.md')
-rw-r--r-- | docs/user_guide/ar_environment/environment_exploitation.md | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/docs/user_guide/ar_environment/environment_exploitation.md b/docs/user_guide/ar_environment/environment_exploitation.md new file mode 100644 index 0000000..db40385 --- /dev/null +++ b/docs/user_guide/ar_environment/environment_exploitation.md @@ -0,0 +1,36 @@ +Environment exploitation +======================== + +Once loaded, AR environment assets can be exploited as illustrated below: + +```python +# Access to AR environment ArUco detector passing it a frame where to detect ArUco markers +ar_environment.aruco_detector.detect_markers(frame) + +# Access to an AR environment scene +my_first_scene = ar_environment.scenes['my first AR scene'] + +try: + + # Try to estimate AR scene pose from detected markers + tvec, rmat, consistent_markers = my_first_scene.estimate_pose(ar_environment.aruco_detector.detected_markers) + + # Project AR scene into camera frame according estimated pose + # Optional visual_hfov argument is set to 160° to clip AOI scene according a cone vision + aoi2D_scene = my_first_scene.project(tvec, rmat, visual_hfov=160) + + # Draw estimated AR scene axis + my_first_scene.draw_axis(frame) + + # Draw AOI2D scene projection + aoi2D_scene.draw(frame) + + # Do something with AOI2D scene projection + ... + +# Catch exceptions raised by estimate_pose and project methods +except (ArFeatures.PoseEstimationFailed, ArFeatures.SceneProjectionFailed) as e: + + print(e) + +``` |