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author | Théo de la Hogue | 2023-07-11 16:25:33 +0200 |
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committer | Théo de la Hogue | 2023-07-11 16:25:33 +0200 |
commit | 1a58219a0440c56d924b029f3ac63dd1481d0f82 (patch) | |
tree | 125a2747fb5ce9e9b28f4478a9b6d18b11586755 /docs/user_guide/aruco_markers | |
parent | 0e435f38a00c161fe037948b5df71e093934d6d3 (diff) | |
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Uncommenting ...
Diffstat (limited to 'docs/user_guide/aruco_markers')
-rw-r--r-- | docs/user_guide/aruco_markers/markers_scene_description.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/user_guide/aruco_markers/markers_scene_description.md b/docs/user_guide/aruco_markers/markers_scene_description.md index 0b5b712..5ac0eae 100644 --- a/docs/user_guide/aruco_markers/markers_scene_description.md +++ b/docs/user_guide/aruco_markers/markers_scene_description.md @@ -86,7 +86,7 @@ Here is a more advanced usage where ArUco scene is built from markers detected i from argaze.ArUcoMarkers import ArUcoScene # Assuming markers have been detected and their pose estimated thanks to ArUcoDetector -# ... +... # Build ArUco scene from detected markers aruco_scene = ArUcoScene.ArUcoScene(aruco_detector.marker_size, aruco_detector.dictionary, aruco_detector.detected_markers) |