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author | Théo de la Hogue | 2023-09-27 18:02:34 +0200 |
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committer | Théo de la Hogue | 2023-09-27 18:02:34 +0200 |
commit | fbf4c80b9e7dabb6e2bbcb94df44e627de5646dc (patch) | |
tree | 1c7f0984c3b84a6db1511b555e9734afe9bee4de /docs/user_guide/aruco_markers_pipeline | |
parent | 1a0dc73d98fdbe0d45523ca3ac914928b0ae775a (diff) | |
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diff --git a/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md b/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md index 5a1a16e..502f905 100644 --- a/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md +++ b/docs/user_guide/aruco_markers_pipeline/aoi_3d_description.md @@ -3,7 +3,7 @@ Describe 3D AOI Once [ArUco markers are placed into a scene](aruco_markers_description.md), [areas of interest (AOI)](../../argaze.md/#argaze.AreaOfInterest.AOIFeatures.AreaOfInterest) need to be described into the same 3D referential. -In the example scene, each screen is considered as an area of interest more the blue triangle area inside the top screen. +In the example scene, the screen and the sheet are considered as areas of interest. ![3D AOI description](../../img/aoi_3d_description.png) @@ -21,26 +21,20 @@ All AOI need to be described from same origin than markers in a [right-handed 3D OBJ file format could be exported from most 3D editors. ``` obj -o YellowSquare -v 6.200003 -7.275252 25.246159 -v 31.200003 -7.275252 25.246159 -v 6.200003 1.275252 1.753843 -v 31.200003 1.275252 1.753843 +o Sheet +v 14.200000 -3.000000 28.350000 +v 35.200000 -3.000000 28.350000 +v 14.200000 -3.000000 -1.35 +v 35.200000 -3.000000 -1.35 s off f 1 2 4 3 -o GrayRectangle -v 2.500000 2.500000 -0.500000 -v 37.500000 2.500000 -0.500000 -v 2.500000 27.500000 -0.500000 -v 37.500000 27.500000 -0.500000 +o Screen +v 2.750000 2.900000 -0.500000 +v 49.250000 2.900000 -0.500000 +v 2.750000 29.100000 -0.500000 +v 49.250000 29.100000 -0.500000 s off f 5 6 8 7 -o BlueTriangle -v 12.500002 7.500000 -0.500000 -v 27.500002 7.500000 -0.500000 -v 20.000002 22.500000 -0.500000 -s off -f 9 10 11 ``` Here are common OBJ file features needed to describe AOI: @@ -55,8 +49,7 @@ JSON file format allows to describe AOI vertices. ``` json { - "YellowSquare": [[6.2, -7.275252, 25.246159], [31.2, -7.275252, 25.246159], [31.2, 1.275252, 1.753843], [6.2, 1.275252, 1.753843]], - "GrayRectangle": [[2.5, 2.5, -0.5], [37.5, 2.5, -0.5], [37.5, 27.5, -0.5], [2.5, 27.5, -0.5]], - "BlueTriangle": [[12.5, 7.5, -0.5], [27.5, 7.5, -0.5], [20, 22.5, -0.5]] + "Sheet": [[14.2, -3, 28.35], [35.2, -3, 28.35], [14.2, -3, -1.35], [35.2, -3, -1.35]], + "Screen": [[2.75, 2.9, -0.5], [49.25, 2.9, -0.5], [2.75, 29.1, -0.5], [49.25, 29.1, -0.5]] } ``` diff --git a/docs/user_guide/aruco_markers_pipeline/aoi_3d_frame.md b/docs/user_guide/aruco_markers_pipeline/aoi_3d_frame.md index 8075426..032e2b6 100644 --- a/docs/user_guide/aruco_markers_pipeline/aoi_3d_frame.md +++ b/docs/user_guide/aruco_markers_pipeline/aoi_3d_frame.md @@ -3,11 +3,13 @@ Define a 3D AOI as a frame When an 3D AOI of the scene contains others coplanar 3D AOI, like a screen with GUI elements displayed on, it is better to described them as 2D AOI inside 2D coordinates system related to the containing 3D AOI. +![3D AOI frame](../../img/aruco_camera_aoi_frame.png) + ## Add ArFrame to ArUcoScene The [ArFrame](../../argaze.md/#argaze.ArFeatures.ArFrame) class defines a rectangular area where timestamped gaze positions are projected in and inside which they need to be analyzed. -Here is the previous extract where "MyScreen" AOI is defined as a frame into [ArUcoScene](../../argaze.md/#argaze.ArUcoMarkers.ArUcoScene) configuration: +Here is the previous extract where "Screen" AOI is defined as a frame into [ArUcoScene](../../argaze.md/#argaze.ArUcoMarkers.ArUcoScene) configuration: ```json { @@ -22,18 +24,34 @@ Here is the previous extract where "MyScreen" AOI is defined as a frame into [Ar "layers": { "MyLayer": { "aoi_scene": { - "MyScreen": [[2.5, 2.5, -0.5], [37.5, 2.5, -0.5], [37.5, 27.5, -0.5], [2.5, 27.5, -0.5]] + "Sheet": [[14.2, -3, 28.35], [35.2, -3, 28.35], [14.2, -3, -1.35], [35.2, -3, -1.35]], + "Screen": [[2.75, 2.9, -0.5], [49.25, 2.9, -0.5], [2.75, 29.1, -0.5], [49.25, 29.1, -0.5]] } } }, "frames": { - "MyScreen": { - "size": [350, 250], + "Screen": { + "size": [1920, 1080], "layers": { "MyLayer": { "aoi_scene": { - "BlueTriangle": [[100, 50], [250, 50], [175, 200]] - } + "GeoSector": [[860, 160], [1380, 100], [1660, 400], [1380, 740], [1440, 960], [920, 920], [680, 800], [640, 560]], + "LeftPanel": { + "Rectangle": { + "x": 0, + "y": 0, + "width": 350, + "height": 1080 + } + }, + "CircularWidget": { + "Circle": { + "cx": 1800, + "cy": 120, + "radius": 80 + } + } + } } } } diff --git a/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md b/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md index acbe31d..0d58d9a 100644 --- a/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md +++ b/docs/user_guide/aruco_markers_pipeline/aoi_3d_projection.md @@ -24,9 +24,8 @@ Here is the previous extract where one layer is added to [ArUcoScene](../../arga "layers": { "MyLayer": { "aoi_scene": { - "YellowSquare": [[6.2, -7.275252, 25.246159], [31.2, -7.275252, 25.246159], [31.2, 1.275252, 1.753843], [6.2, 1.275252, 1.753843]], - "GrayRectangle": [[2.5, 2.5, -0.5], [37.5, 2.5, -0.5], [37.5, 27.5, -0.5], [2.5, 27.5, -0.5]], - "BlueTriangle": [[12.5, 7.5, -0.5], [27.5, 7.5, -0.5], [20, 22.5, -0.5]] + "Sheet": [[14.2, -3, 28.35], [35.2, -3, 28.35], [14.2, -3, -1.35], [35.2, -3, -1.35]], + "Screen": [[2.75, 2.9, -0.5], [49.25, 2.9, -0.5], [2.75, 29.1, -0.5], [49.25, 29.1, -0.5]] } } } diff --git a/docs/user_guide/aruco_markers_pipeline/aruco_markers_description.md b/docs/user_guide/aruco_markers_pipeline/aruco_markers_description.md index b3ea2bb..3addcab 100644 --- a/docs/user_guide/aruco_markers_pipeline/aruco_markers_description.md +++ b/docs/user_guide/aruco_markers_pipeline/aruco_markers_description.md @@ -3,7 +3,7 @@ Set up ArUco markers First of all, ArUco markers needs to be printed and placed into the scene. -Here is an example scene where markers are surrounding a multi-screen workspace with a triangle area inside one of them. +Here is an example scene where markers are surrounding a workspace with a screen and a sheet on the table. ![Scene](../../img/scene.png) @@ -69,19 +69,19 @@ vn 0.0000 0.0000 1.0000 s off f 1//1 2//1 4//1 3//1 o DICT_APRILTAG_16h5#1_Marker -v -1.767767 23.000002 3.767767 -v 1.767767 23.000002 0.232233 -v -1.767767 28.000002 3.767767 -v 1.767767 28.000002 0.232233 -vn 0.7071 0.0000 0.7071 +v -0.855050 24.000002 4.349232 +v 0.855050 24.000002 -0.349231 +v -0.855050 29.000002 4.349232 +v 0.855050 29.000002 -0.349231 +vn 0.9397 0.0000 0.3420 s off f 5//2 6//2 8//2 7//2 o DICT_APRILTAG_16h5#2_Marker -v 33.000000 -1.767767 4.767767 -v 38.000000 -1.767767 4.767767 -v 33.000000 1.767767 1.232233 -v 38.000000 1.767767 1.232233 -vn 0.0000 0.7071 0.7071 +v 44.000000 0.000000 9.500000 +v 49.000000 0.000000 9.500000 +v 44.000000 -0.000000 4.500000 +v 49.000000 -0.000000 4.500000 +vn 0.0000 1.0000 -0.0000 s off f 9//3 10//3 12//3 11//3 ``` @@ -110,12 +110,12 @@ JSON file format allows to describe markers places using translation and euler a "rotation": [0, 0, 0] }, "1": { - "translation": [0, 25.5, 2], - "rotation": [0, 45, 0] + "translation": [0, 26.5, 2], + "rotation": [0, 70, 0] }, "2": { - "translation": [35.5, 0, 3], - "rotation": [-45, 0, 0] + "translation": [46.5, 0, 7], + "rotation": [-90, 0, 0] } } } diff --git a/docs/user_guide/aruco_markers_pipeline/introduction.md b/docs/user_guide/aruco_markers_pipeline/introduction.md index 5a07b49..26294f7 100644 --- a/docs/user_guide/aruco_markers_pipeline/introduction.md +++ b/docs/user_guide/aruco_markers_pipeline/introduction.md @@ -1,11 +1,11 @@ Overview ======== -This section explains how to build augmented reality pipelines based on ArUco Markers technology for various use cases. +This section explains how to build augmented reality pipelines based on [ArUco Markers technology](https://www.sciencedirect.com/science/article/abs/pii/S0031320314000235) for various use cases. -The OpenCV library provides a module to detect fiducial markers into a picture and estimate their poses (cf [OpenCV ArUco tutorial page](https://docs.opencv.org/4.x/d5/dae/tutorial_aruco_detection.html)). +The OpenCV library provides a module to detect fiducial markers into a picture and estimate their poses. -![OpenCV ArUco markers](https://pyimagesearch.com/wp-content/uploads/2020/12/aruco_generate_tags_header.png) +![OpenCV ArUco markers](../../img/opencv_aruco.png) The ArGaze [ArUcoMarkers submodule](../../argaze.md/#argaze.ArUcoMarkers) eases markers creation, markers detection and 3D scene pose estimation through a set of high level classes. diff --git a/docs/user_guide/aruco_markers_pipeline/pose_estimation.md b/docs/user_guide/aruco_markers_pipeline/pose_estimation.md index 5dcde6f..6027039 100644 --- a/docs/user_guide/aruco_markers_pipeline/pose_estimation.md +++ b/docs/user_guide/aruco_markers_pipeline/pose_estimation.md @@ -27,12 +27,12 @@ Here is an extract from the JSON [ArUcoCamera](../../argaze.md/#argaze.ArUcoMark "rotation": [0, 0, 0] }, "1": { - "translation": [0, 25.5, 2], - "rotation": [0, 45, 0] + "translation": [0, 26.5, 2], + "rotation": [0, 70, 0] }, "2": { - "translation": [35.5, 0, 3], - "rotation": [-45, 0, 0] + "translation": [46.5, 0, 7], + "rotation": [-90, 0, 0] } } } |