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-rw-r--r-- | docs/user_guide/ar_environment/environment_exploitation.md | 2 | ||||
-rw-r--r-- | docs/user_guide/ar_environment/environment_setup.md | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/docs/user_guide/ar_environment/environment_exploitation.md b/docs/user_guide/ar_environment/environment_exploitation.md index db40385..a28b74d 100644 --- a/docs/user_guide/ar_environment/environment_exploitation.md +++ b/docs/user_guide/ar_environment/environment_exploitation.md @@ -1,7 +1,7 @@ Environment exploitation ======================== -Once loaded, AR environment assets can be exploited as illustrated below: +Once loaded, [ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment) assets can be exploited as illustrated below: ```python # Access to AR environment ArUco detector passing it a frame where to detect ArUco markers diff --git a/docs/user_guide/ar_environment/environment_setup.md b/docs/user_guide/ar_environment/environment_setup.md index b63f64a..367030c 100644 --- a/docs/user_guide/ar_environment/environment_setup.md +++ b/docs/user_guide/ar_environment/environment_setup.md @@ -1,9 +1,9 @@ Environment Setup ================= -AR environment setup is loaded from JSON file format. +[ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment) setup is loaded from JSON file format. -Each AR environment defines a unique ArUco detector dedicated to detection of markers from a specific ArUco dictionary and with a given size. However, it is possible to load multiple AR scenes into a same AR environment. +Each [ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment) defines a unique [ArUcoDetector](/argaze/#argaze.ArUcoMarkers.ArUcoDetector.ArUcoDetector) dedicated to detection of markers from a specific [ArUcoMarkersDictionary](/argaze/#argaze.ArUcoMarkers.ArUcoMarkersDictionary) and with a given size. However, it is possible to load multiple [ArScene](/argaze/#argaze.ArFeatures.ArScene) into a same [ArEnvironment](/argaze/#argaze.ArFeatures.ArEnvironment). Here is JSON environment file example where it is assumed that mentioned .obj files are located relatively to the environment file on disk. |