diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/argaze/utils/tobii_segment_aruco_aoi_edit.py | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/argaze/utils/tobii_segment_aruco_aoi_edit.py b/src/argaze/utils/tobii_segment_aruco_aoi_edit.py index 278d3ae..fc27b97 100644 --- a/src/argaze/utils/tobii_segment_aruco_aoi_edit.py +++ b/src/argaze/utils/tobii_segment_aruco_aoi_edit.py @@ -287,16 +287,16 @@ def main(): # Write rotation matrix R, _ = cv.Rodrigues(aoi3D_scene_edit['rotation']) cv.putText(visu_frame.matrix, f'Rotation matrix:', (20, 160), cv.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255), 1, cv.LINE_AA) - cv.putText(visu_frame.matrix, f'{R[0][0]:.3f} {R[0][1]:.3f} {R[0][2]:.3f}', (40, 200), cv.FONT_HERSHEY_SIMPLEX, 1, (255, 0, 0), 1, cv.LINE_AA) + cv.putText(visu_frame.matrix, f'{R[0][0]:.3f} {R[0][1]:.3f} {R[0][2]:.3f}', (40, 200), cv.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 1, cv.LINE_AA) cv.putText(visu_frame.matrix, f'{R[1][0]:.3f} {R[1][1]:.3f} {R[1][2]:.3f}', (40, 240), cv.FONT_HERSHEY_SIMPLEX, 1, (0, 255, 0), 1, cv.LINE_AA) - cv.putText(visu_frame.matrix, f'{R[2][0]:.3f} {R[2][1]:.3f} {R[2][2]:.3f}', (40, 280), cv.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 1, cv.LINE_AA) + cv.putText(visu_frame.matrix, f'{R[2][0]:.3f} {R[2][1]:.3f} {R[2][2]:.3f}', (40, 280), cv.FONT_HERSHEY_SIMPLEX, 1, (255, 0, 0), 1, cv.LINE_AA) # Write translation vector T = aoi3D_scene_edit['translation'] cv.putText(visu_frame.matrix, f'Translation vector:', (20, 320), cv.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255), 1, cv.LINE_AA) - cv.putText(visu_frame.matrix, f'{T[0]:.3f}', (40, 360), cv.FONT_HERSHEY_SIMPLEX, 1, (255, 0, 0), 1, cv.LINE_AA) + cv.putText(visu_frame.matrix, f'{T[0]:.3f}', (40, 360), cv.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 1, cv.LINE_AA) cv.putText(visu_frame.matrix, f'{T[1]:.3f}', (40, 400), cv.FONT_HERSHEY_SIMPLEX, 1, (0, 255, 0), 1, cv.LINE_AA) - cv.putText(visu_frame.matrix, f'{T[2]:.3f}', (40, 440), cv.FONT_HERSHEY_SIMPLEX, 1, (0, 0, 255), 1, cv.LINE_AA) + cv.putText(visu_frame.matrix, f'{T[2]:.3f}', (40, 440), cv.FONT_HERSHEY_SIMPLEX, 1, (255, 0, 0), 1, cv.LINE_AA) # DON'T APPLY CAMERA DISTORSION : it projects points which are far from the frame into it # This hack isn't realistic but as the gaze will mainly focus on centered AOI, where the distorsion is low, it is acceptable. |