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path: root/Bus/IvyProbe/IvyProbe.cpp
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// Test.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "IvyProbe.h"
#include "IvyProbeDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTestApp

BEGIN_MESSAGE_MAP(CIvyProbeApp, CWinApp)
	//{{AFX_MSG_MAP(CTestApp)
	ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTestApp construction

CIvyProbeApp::CIvyProbeApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CTestApp object

CIvyProbeApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CTestApp initialization

BOOL CIvyProbeApp::InitInstance()
{
	InitCommonControls();
	CWinApp::InitInstance();

	// CG: The following block was added by the Windows Sockets component.
	{
		if (!AfxSocketInit())
		{
			AfxMessageBox(CG_IDS_SOCKETS_INIT_FAILED);
			return FALSE;
		}

	}

	CIvyProbeDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}
// App command to run the dialog
void CIvyProbeApp::OnAppAbout()
{
	CAboutDlg aboutDlg;
	aboutDlg.DoModal();
}