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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__EE0269AE_DB02_11D2_89CA_00A0245B298A__INCLUDED_)
#define AFX_STDAFX_H__EE0269AE_DB02_11D2_89CA_00A0245B298A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifdef WIN32

#pragma warning (disable : 4786)
#pragma warning( disable : 4275 )	// non dll-interface class 'X' used as base for dll-interface class 'Y'
#pragma warning( disable : 4251 )	// 'm' : class 'X' needs to have dll-interface to be used by clients of class 'Y'

#endif

#include <stdio.h>
#include <stdarg.h>
#include <assert.h>

#include <winsock2.h>
// Some definition missing from winsock2
/*
 * Options for use with [gs]etsockopt at the IP level.
 */
#define IP_OPTIONS          1           /* set/get IP per-packet options    */
#define IP_MULTICAST_IF     2           /* set/get IP multicast interface   */
#define IP_MULTICAST_TTL    3           /* set/get IP multicast timetolive  */
#define IP_MULTICAST_LOOP   4           /* set/get IP multicast loopback    */
#define IP_ADD_MEMBERSHIP   5           /* add  an IP group membership      */
#define IP_DROP_MEMBERSHIP  6           /* drop an IP group membership      */
#define IP_TTL              7           /* set/get IP Time To Live          */
#define IP_TOS              8           /* set/get IP Type Of Service       */
#define IP_DONTFRAGMENT     9           /* set/get IP Don't Fragment flag   */
/*
 * Argument structure for IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP.
 */
struct ip_mreq {
        struct in_addr  imr_multiaddr;  /* IP multicast address of group */
        struct in_addr  imr_interface;  /* local IP address of interface */
};
#include <string>
#include <vector>
#include <map>
#include <list>

typedef std::string String;

//using namespace std;

#ifndef TRACE
#ifdef WIN32
void DebugTrace ( const char *fmt , ... );
#define TRACE DebugTrace
#else
#define TRACE printf
#endif
#endif
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__EE0269AE_DB02_11D2_89CA_00A0245B298A__INCLUDED_)