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// ThreadedSocket.h: interface for the CThreadedSocket class.
//
//////////////////////////////////////////////////////////////////////
#pragma once
class CThreadedSocket
{
public:
CThreadedSocket();
virtual ~CThreadedSocket();
// Construction
public:
int Create(unsigned int nSocketPort = 0, int nSocketType=SOCK_STREAM, const char * lpszSocketAddress = 0);
// Attributes
public:
SOCKET m_hSocket;
inline operator SOCKET() const { return m_hSocket; };
void GetPeerName(ivy::string & rPeerAddress, unsigned int& rPeerPort);
void GetSockName(ivy::string & rSocketAddress, unsigned int& rSocketPort);
// Operations
public:
SOCKET Socket(int nSocketType=SOCK_STREAM, int nProtocolType = 0, int nAddressFormat = PF_INET);
int AddMember( const char * lpszHostAddress );
virtual SOCKET Accept(CThreadedSocket& rConnectedSocket,
SOCKADDR* lpSockAddr = NULL, int* lpSockAddrLen = NULL);
int Bind(unsigned int nSocketPort, const char * lpszSocketAddress = 0);
virtual void Close();
int Connect(const char * lpszHostAddress, unsigned int nHostPort);
int Connect(const SOCKADDR* lpSockAddr, int nSockAddrLen);
int Listen(int nConnectionBacklog=5);
virtual size_t Receive(void* lpBuf, size_t nBufLen, int nFlags = 0);
size_t ReceiveFrom(void* lpBuf, size_t nBufLen,
ivy::string & rSocketAddress, unsigned int & rSocketPort, int nFlags = 0);
enum { receives = 0, sends = 1, both = 2 };
virtual size_t Send(const void* lpBuf, size_t nBufLen, int nFlags = 0);
size_t SendTo(const void* lpBuf, size_t nBufLen,
unsigned int nHostPort, const char * lpszHostAddress = 0, int nFlags = 0);
inline int GetPeerName(SOCKADDR* lpSockAddr, int* lpSockAddrLen)
{
return getpeername(m_hSocket, lpSockAddr, lpSockAddrLen);
}
inline int GetSockName(SOCKADDR* lpSockAddr, int* lpSockAddrLen)
{
return getsockname(m_hSocket, lpSockAddr, lpSockAddrLen);
}
inline int SetSockOpt(int nOptionName, const void* lpOptionValue, int nOptionLen, int nLevel = SOL_SOCKET)
{
return setsockopt(m_hSocket, nLevel, nOptionName, (LPCSTR)lpOptionValue, nOptionLen);
}
inline int GetSockOpt(int nOptionName, void* lpOptionValue, int* lpOptionLen, int nLevel = SOL_SOCKET)
{
return getsockopt(m_hSocket, nLevel, nOptionName, (LPSTR)lpOptionValue, lpOptionLen);
}
static inline int CThreadedSocket::GetLastError()
{ return ::WSAGetLastError(); }
inline int Bind(const SOCKADDR* lpSockAddr, int nSockAddrLen)
{
return bind(m_hSocket, lpSockAddr, nSockAddrLen);
}
inline int IOCtl(long lCommand, unsigned long* lpArgument)
{
return ioctlsocket(m_hSocket, lCommand, lpArgument);
}
inline size_t ReceiveFrom(void* lpBuf, size_t nBufLen, SOCKADDR* lpSockAddr, size_t* lpSockAddrLen, int nFlags = 0)
{
int len = (int)*lpSockAddrLen; // Non conforme a Unix
size_t lg = recvfrom(m_hSocket, (LPSTR)lpBuf, (int)nBufLen, nFlags, lpSockAddr, &len);
*lpSockAddrLen = len;
return lg;
}
inline int ShutDown(int nHow = sends)
{
return shutdown(m_hSocket,nHow);
}
inline size_t SendTo(const void* lpBuf, size_t nBufLen, const SOCKADDR* lpSockAddr, size_t nSockAddrLen, int nFlags = 0)
{
return sendto(m_hSocket, (LPSTR)lpBuf, (int)nBufLen, nFlags, lpSockAddr, (int)nSockAddrLen);
}
// Overridable callbacks
protected:
virtual void OnReceive(int nErrorCode);
virtual void OnSend(int nErrorCode);
virtual void OnOutOfBandData(int nErrorCode);
virtual void OnAccept(int nErrorCode);
virtual void OnConnect(int nErrorCode);
virtual void OnClose(int nErrorCode);
// Implementation
int StartListener();
int StartWriter();
bool SignalWriter();
HANDLE h_reader;
HANDLE h_writer;
unsigned long reader_id;
unsigned long writer_id;
unsigned int SocketReader(); //Receiver Thread
unsigned int SocketWriter(); //Sender Thread
bool listen_mode;
bool connect_pending;
bool send_pending;
HANDLE send_count;
// wrapper for thread routine
static DWORD WINAPI SocketReaderProc( void * pParam );
static DWORD WINAPI SocketWriterProc( void * pParam );
};
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