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authorcvs2svn2005-06-10 10:29:11 +0000
committercvs2svn2005-06-10 10:29:11 +0000
commit960cdf29197bc3f5922110cf26627aa9709ac79b (patch)
tree7d6e4a472376b203d21826c2230b4a8c6a9024bd /BUGS
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This commit was manufactured by cvs2svn to create branch 'bogue40'.
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-Text stippling is not available under openGL.
-
-Line ends and line joins are not fully implemented under openGL.
-The default behavior if to draw round ends and joins.
-
-Line dashes are not really usable in openGL. Some cases work ok,
-like aligned rectangles and other not, like curves and arcs.
-
-Tiling/stippling begin on the item or item bounding box edge
-rather than on the border edge so that the tile/stipple is
-partially masked by the border.
-
-Item tiling is not available for Windows GDI.
-
-Maps are not rendered filled in openGL. The code of maps still
-lags behind.