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authorlecoanet2003-05-09 14:59:33 +0000
committerlecoanet2003-05-09 14:59:33 +0000
commita99eb0365d1aa2bcd4e9ab3d96739e9f213fe629 (patch)
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* (RenderField): Fixed the pattern filling under openGL. Stippling
can't be used to fill patterns. Now texture mapping is used instead. As a side effect -fillpattern and -tile use the same internal variable reducing memory requirements. * (FieldsEngine, RenderField, DrawField): Changes to enable cursor drawing even if the empty string is displayed.
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