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authorlecoanet2002-12-20 13:55:36 +0000
committerlecoanet2002-12-20 13:55:36 +0000
commit5afc2fbae49e7b92b1ea32f487d03c9195f90fd9 (patch)
treeb48a3dc30a6187a745d8f274eb6ab27ffb7463d6 /generic/Curve.c
parentc08d4b1480eb253c6407a98a2b58fd5294178709 (diff)
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* Prise en compte du retournement des axes pour tesseler
correctement les contours. * Suppression de l'optimisation display list en GL.
Diffstat (limited to 'generic/Curve.c')
-rw-r--r--generic/Curve.c135
1 files changed, 104 insertions, 31 deletions
diff --git a/generic/Curve.c b/generic/Curve.c
index 07e686e..23933d9 100644
--- a/generic/Curve.c
+++ b/generic/Curve.c
@@ -320,6 +320,7 @@ Clone(Item item)
}
for (i = 0; i < cv->shape.num_contours; i++) {
cv->shape.contours[i].num_points = conts[i].num_points;
+ cv->shape.contours[i].cw = conts[i].cw;
cv->shape.contours[i].points = ZnMalloc(conts[i].num_points*sizeof(ZnPoint));
memcpy(cv->shape.contours[i].points, conts[i].points,
conts[i].num_points*sizeof(ZnPoint));
@@ -638,7 +639,8 @@ CurveTessError(GLenum errno,
static void
UpdateTristrip(CurveItem cv,
- ZnPoly *poly)
+ ZnPoly *poly,
+ ZnBool revert)
{
WidgetInfo *wi = ((Item) cv)->wi;
ZnCombineData *cdata, *cnext;
@@ -657,19 +659,42 @@ UpdateTristrip(CurveItem cv,
if (cv->tristrip.num_strips == 0) {
gluTessProperty(wi->tess, GLU_TESS_BOUNDARY_ONLY, GL_FALSE);
gluTessBeginPolygon(wi->tess, cv);
- for (j = 0; j < poly->num_contours; j++){
- gluTessBeginContour(wi->tess);
- /*printf("Début contour %d num_points %d %d\n",
- j, poly->contours[j].num_points, poly->contours[j].cw);*/
- for (i = 0; i < poly->contours[j].num_points; i++) {
- /*printf("%g@%g ", poly->contours[j].points[i].x, poly->contours[j].points[i].y);*/
- v[0] = poly->contours[j].points[i].x;
- v[1] = poly->contours[j].points[i].y;
- v[2] = 0;
- gluTessVertex(wi->tess, v, &poly->contours[j].points[i]);
- }
- /*printf("\n");*/
- gluTessEndContour(wi->tess);
+ /*
+ * We need to take care of the final (after transformation) winding
+ * direction of the polygon in order to have the right tesselation
+ * taking place.
+ */
+ if (!revert) {
+ for (j = 0; j < poly->num_contours; j++){
+ gluTessBeginContour(wi->tess);
+ /*printf("Début contour %d num_points %d\n",
+ j, poly->contours[j].num_points);*/
+ for (i = 0; i < poly->contours[j].num_points; i++) {
+ /*printf("%g@%g ", poly->contours[j].points[i].x, poly->contours[j].points[i].y);*/
+ v[0] = poly->contours[j].points[i].x;
+ v[1] = poly->contours[j].points[i].y;
+ v[2] = 0;
+ gluTessVertex(wi->tess, v, &poly->contours[j].points[i]);
+ }
+ /*printf("\n");*/
+ gluTessEndContour(wi->tess);
+ }
+ }
+ else {
+ for (j = 0; j < poly->num_contours; j++){
+ gluTessBeginContour(wi->tess);
+ /*printf("revert Début contour %d num_points %d\n",
+ j, poly->contours[j].num_points);*/
+ for (i = poly->contours[j].num_points-1; i >= 0; i--) {
+ /*printf("%g@%g ", poly->contours[j].points[i].x, poly->contours[j].points[i].y);*/
+ v[0] = poly->contours[j].points[i].x;
+ v[1] = poly->contours[j].points[i].y;
+ v[2] = 0;
+ gluTessVertex(wi->tess, v, &poly->contours[j].points[i]);
+ }
+ /*printf("\n");*/
+ gluTessEndContour(wi->tess);
+ }
}
gluTessEndPolygon(wi->tess);
cdata = wi->tess_combine_list;
@@ -685,7 +710,8 @@ UpdateTristrip(CurveItem cv,
static void
UpdateOutlines(CurveItem cv,
- ZnPoly *poly)
+ ZnPoly *poly,
+ ZnBool revert)
{
WidgetInfo *wi = ((Item) cv)->wi;
ZnCombineData *cdata, *cnext;
@@ -704,15 +730,35 @@ UpdateOutlines(CurveItem cv,
if (cv->outlines.num_contours == 0) {
gluTessProperty(wi->tess, GLU_TESS_BOUNDARY_ONLY, GL_TRUE);
gluTessBeginPolygon(wi->tess, cv);
- for (j = 0; j < poly->num_contours; j++){
- gluTessBeginContour(wi->tess);
- for (i = 0; i < poly->contours[j].num_points; i++) {
- v[0] = poly->contours[j].points[i].x;
- v[1] = poly->contours[j].points[i].y;
- v[2] = 0;
- gluTessVertex(wi->tess, v, &poly->contours[j].points[i]);
+
+ /*
+ * We need to take care of the final (after transformation) winding
+ * direction of the polygon in order to have the right tesselation
+ * taking place.
+ */
+ if (!revert) {
+ for (j = 0; j < poly->num_contours; j++){
+ gluTessBeginContour(wi->tess);
+ for (i = 0; i < poly->contours[j].num_points; i++) {
+ v[0] = poly->contours[j].points[i].x;
+ v[1] = poly->contours[j].points[i].y;
+ v[2] = 0;
+ gluTessVertex(wi->tess, v, &poly->contours[j].points[i]);
+ }
+ gluTessEndContour(wi->tess);
+ }
+ }
+ else {
+ for (j = 0; j < poly->num_contours; j++){
+ gluTessBeginContour(wi->tess);
+ for (i = poly->contours[j].num_points-1; i >= 0; i--) {
+ v[0] = poly->contours[j].points[i].x;
+ v[1] = poly->contours[j].points[i].y;
+ v[2] = 0;
+ gluTessVertex(wi->tess, v, &poly->contours[j].points[i]);
+ }
+ gluTessEndContour(wi->tess);
}
- gluTessEndContour(wi->tess);
}
gluTessEndPolygon(wi->tess);
cdata = wi->tess_combine_list;
@@ -748,7 +794,7 @@ ComputeCoordinates(Item item,
int lw;
ZnContour *c1, *c2;
ZnPoly dev;
-
+ ZnBool revert;
ResetBBox(&item->item_bounding_box);
@@ -779,7 +825,6 @@ ComputeCoordinates(Item item,
for (c1 = cv->shape.contours, c2 = dev.contours, i = 0;
i < cv->shape.num_contours; i++, c1++, c2++) {
- c2->cw = c1->cw;
c2->num_points = c1->num_points;
/*
* Add a point at the end of the contour to close it
@@ -841,7 +886,7 @@ ComputeCoordinates(Item item,
}
/*
- * Replce the original path by the expanded, closing it as
+ * Replace the original path by the expanded, closing it as
* needed (one open contour).
*/
num_points =ZnListSize(wi->work_pts);
@@ -857,13 +902,39 @@ ComputeCoordinates(Item item,
}
}
- UpdateTristrip(cv, &dev);
+ /*
+ * Test the scale factors to see if we need to reverse the
+ * polygons winding.
+ */
+ revert = (wi->current_transfo->_[0][0]*wi->current_transfo->_[1][1]) < 0;
if (num_contours == 1) {
+ if (cv->shape.contours[0].num_points > 2) {
+ UpdateTristrip(cv, &dev, revert);
+ /*if (!cv->tristrip.num_strips) {
+ int kk;
+ ZnPrintTransfo(wi->current_transfo);
+ printf("id: %d, NumCont: %d, NumPoints: %d, Original: %d, Resultat: %d, NumTri: %d\n",
+ item->id, num_contours,cv->shape.contours[0].num_points,
+ cv->shape.contours[0].cw, cw_dev_contour1, cv->tristrip.num_strips);
+ for (kk = 0; kk < cv->shape.contours[0].num_points; kk++) {
+ printf("%g@%g ", cv->shape.contours[0].points[kk].x,
+ cv->shape.contours[0].points[kk].y);
+ }
+ printf("\n");
+ }*/
+ }
POLY_CONTOUR1(&cv->outlines, dev.contours[0].points, dev.contours[0].num_points,
- dev.contours[0].cw);
+ cv->shape.contours[0].cw);
}
else {
- UpdateOutlines(cv, &dev);
+ UpdateTristrip(cv, &dev, revert);
+ /*if (!cv->tristrip.num_strips) {
+ ZnPrintTransfo(wi->current_transfo);
+ printf("id: %d, NumCont: %d, NumPoints: %d, Original: %d, Resultat: %d, NumTri: %d\n",
+ item->id, num_contours,cv->shape.contours[0].num_points,
+ cv->shape.contours[0].cw, cw_dev_contour1, cv->tristrip.num_strips);
+ }*/
+ UpdateOutlines(cv, &dev, revert);
POLY_FREE(&dev);
}
@@ -1387,10 +1458,11 @@ Render(Item item)
return;
}
+#ifdef GL_LIST
if (!item->gl_list) {
item->gl_list = glGenLists(1);
glNewList(item->gl_list, GL_COMPILE);
-
+#endif
/*
* Fill if requested.
*/
@@ -1484,12 +1556,13 @@ Render(Item item)
}
}
}
-
+#ifdef GL_LIST
glEndList();
}
glCallList(item->gl_list);
#endif
+#endif
}