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author | lecoanet | 2004-03-04 08:39:00 +0000 |
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committer | lecoanet | 2004-03-04 08:39:00 +0000 |
commit | 34e9e2a7e4795e28f8189617f67adb32c0c91c2f (patch) | |
tree | c2fa588145de633ac31da1da5672da1cd8f0881f /libtess/gluos.h | |
parent | 1b0ed7126d85ee2de0e7dba1f5a86044a69d8269 (diff) | |
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* OpenGL contexts are allocated by display instead of by widget.
* Colormaps are not allocated for each widget window but are cached
by display (should be perhaps by screen)
* Freed the visual info returned by each call to glXChooseVisual.
This used to generate a memory leak for each widget instance.
* Adapted for perl/Tk 804.
* Some better init code to prevent valgrind from reporting use of
unitialized memory (can be useful anyway).
* Commented an OpenGL bug workaround dealing with bad partial
redraw after moving the window. It seems to have disappeared
(tested with NVIDIA 53.3).
* Free the drawing GC as part of destroy cleanup.
Diffstat (limited to 'libtess/gluos.h')
0 files changed, 0 insertions, 0 deletions