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author | Théo de la Hogue | 2023-09-20 14:07:13 +0200 |
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committer | Théo de la Hogue | 2023-09-20 14:07:13 +0200 |
commit | 8da7f2e1e0215df52903c14fb30203624bfcf1ee (patch) | |
tree | ec114f6f9fb77272d140ca81e56fcbf5177b9c1b /docs/user_guide/aruco_markers_pipeline/introduction.md | |
parent | f9046f1c979f2daf9d7180286df002059a97fc3b (diff) | |
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Improving aruco markers gaze analysis pipeline documentation.
Diffstat (limited to 'docs/user_guide/aruco_markers_pipeline/introduction.md')
-rw-r--r-- | docs/user_guide/aruco_markers_pipeline/introduction.md | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/docs/user_guide/aruco_markers_pipeline/introduction.md b/docs/user_guide/aruco_markers_pipeline/introduction.md index a10ca28..836569a 100644 --- a/docs/user_guide/aruco_markers_pipeline/introduction.md +++ b/docs/user_guide/aruco_markers_pipeline/introduction.md @@ -16,9 +16,10 @@ First, let's look at the schema below: it gives an overview of the main notions To build your own ArUco markers pipeline, you need to know: * [How to setup ArUco markers into a scene](aruco_markers_description.md), -* [How to describe areas of interest in the same scene](aoi_description.md), -* [How to deal with an ArUcoCamera instance](aruco_camera_configuration_and_execution.md), -* [How to add ArUcoScene instance](aruco_scene.md), +* [How to describe scene's AOI](aoi_description.md), +* [How to load and execute ArUco markers pipeline](configuration_and_execution.md), +* [How to estimate scene pose](pose_estimation.md), +* [How to project AOI into camera frame](aoi_projection.md), * [How to visualize ArUcoCamera and ArUcoScenes](visualisation.md) More advanced features are also explained like: |