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author | Theo De La Hogue | 2023-09-25 14:45:52 +0200 |
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committer | Theo De La Hogue | 2023-09-25 14:45:52 +0200 |
commit | 8f2b87bfec622dd32e90d9bfa17dfcda42add4fe (patch) | |
tree | e12d88ec580c544b073b21df12c448dd33c78f91 /docs/user_guide/aruco_markers_pipeline/introduction.md | |
parent | f26f79113febf8a8dcccf18dabfcdd4bef04ce86 (diff) | |
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Improving AOI description documentation.
Diffstat (limited to 'docs/user_guide/aruco_markers_pipeline/introduction.md')
-rw-r--r-- | docs/user_guide/aruco_markers_pipeline/introduction.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/user_guide/aruco_markers_pipeline/introduction.md b/docs/user_guide/aruco_markers_pipeline/introduction.md index dd82900..917245d 100644 --- a/docs/user_guide/aruco_markers_pipeline/introduction.md +++ b/docs/user_guide/aruco_markers_pipeline/introduction.md @@ -16,10 +16,10 @@ First, let's look at the schema below: it gives an overview of the main notions To build your own ArUco markers pipeline, you need to know: * [How to setup ArUco markers into a scene](aruco_markers_description.md), -* [How to describe scene's AOI](aoi_description.md), +* [How to describe scene's AOI](aoi_3d_description.md), * [How to load and execute ArUco markers pipeline](configuration_and_execution.md), * [How to estimate scene pose](pose_estimation.md), -* [How to project AOI into camera frame](aoi_projection.md), +* [How to project AOIs into camera frame](aoi_3d_projection.md), * [How to define an AOI as a frame](aoi_frame.md) More advanced features are also explained like: |