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authorThéo de la Hogue2022-09-07 10:39:28 +0200
committerThéo de la Hogue2022-09-07 10:39:28 +0200
commitdae1b2cf419bb9079f6d13f8a16c95d4b73adb33 (patch)
treee12f4c9d03a71f9babd0d953aca1147d2e9fee21 /src/argaze/AreaOfInterest/AOI2DScene.py
parentb39ea84110c2f5d8e18af5c6f9b870de1ab779eb (diff)
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Replacing Precision by Accuracy
Diffstat (limited to 'src/argaze/AreaOfInterest/AOI2DScene.py')
-rw-r--r--src/argaze/AreaOfInterest/AOI2DScene.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/argaze/AreaOfInterest/AOI2DScene.py b/src/argaze/AreaOfInterest/AOI2DScene.py
index 2d0ff17..9752d30 100644
--- a/src/argaze/AreaOfInterest/AOI2DScene.py
+++ b/src/argaze/AreaOfInterest/AOI2DScene.py
@@ -17,7 +17,7 @@ class AOI2DScene(AOIFeatures.AOIScene):
# set dimension member
self.dimension = 2
- def look_at(self, gaze_position: GazeFeatures.GazePosition, gaze_precision: GazeFeatures.GazePrecision):
+ def look_at(self, gaze_position: GazeFeatures.GazePosition, gaze_accuracy: GazeFeatures.GazeAccuracy):
"""Get looked and ignored AOI names."""
looked = {}
@@ -26,7 +26,7 @@ class AOI2DScene(AOIFeatures.AOIScene):
for name, aoi in self.items():
# TODO : use looked_region
- # looked_region, aoi_ratio, gaze_ratio = aoi2D.looked_region(gaze_position, gaze_precision)
+ # looked_region, aoi_ratio, gaze_ratio = aoi2D.looked_region(gaze_position, gaze_accuracy)
if aoi.looked():
@@ -38,7 +38,7 @@ class AOI2DScene(AOIFeatures.AOIScene):
return looked, ignored
- def draw(self, frame, gaze_position: GazeFeatures.GazePosition, gaze_precision: GazeFeatures.GazePrecision, exclude=[], base_color=(0, 0, 255), looked_color=(0, 255, 0)):
+ def draw(self, frame, gaze_position: GazeFeatures.GazePosition, gaze_accuracy: GazeFeatures.GazeAccuracy, exclude=[], base_color=(0, 0, 255), looked_color=(0, 255, 0)):
"""Draw AOI polygons on frame."""
for name, aoi2D in self.items():
@@ -46,7 +46,7 @@ class AOI2DScene(AOIFeatures.AOIScene):
if name in exclude:
continue
- looked_region, aoi_ratio, gaze_ratio = aoi2D.looked_region(gaze_position, gaze_precision)
+ looked_region, aoi_ratio, gaze_ratio = aoi2D.looked_region(gaze_position, gaze_accuracy)
# Draw looked region
looked_region.draw(frame, base_color, 4)