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-rw-r--r--src/argaze/utils/tobii_segment_display.py2
-rw-r--r--src/argaze/utils/tobii_segment_gaze_movements_export.py2
-rw-r--r--src/argaze/utils/tobii_stream_display.py2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/argaze/utils/tobii_segment_display.py b/src/argaze/utils/tobii_segment_display.py
index dbef15f..2e0dab5 100644
--- a/src/argaze/utils/tobii_segment_display.py
+++ b/src/argaze/utils/tobii_segment_display.py
@@ -93,7 +93,7 @@ def main():
# Ignore frame when gaze position 3D is not valid
if nearest_gaze_position_3d.validity == 0:
- gaze_precision_mm = numpy.tan(numpy.deg2rad(TobiiSpecifications.ACCURACY)) * nearest_gaze_position_3d.value[2]
+ gaze_precision_mm = numpy.tan(numpy.deg2rad(TobiiSpecifications.PRECISION)) * nearest_gaze_position_3d.value[2]
tobii_camera_hfov_mm = numpy.tan(numpy.deg2rad(TobiiSpecifications.CAMERA_HFOV / 2)) * nearest_gaze_position_3d.value[2]
gaze_position_pixel.precision = round(video_frame.width * float(gaze_precision_mm) / float(tobii_camera_hfov_mm))
diff --git a/src/argaze/utils/tobii_segment_gaze_movements_export.py b/src/argaze/utils/tobii_segment_gaze_movements_export.py
index fd36200..426d4bf 100644
--- a/src/argaze/utils/tobii_segment_gaze_movements_export.py
+++ b/src/argaze/utils/tobii_segment_gaze_movements_export.py
@@ -150,7 +150,7 @@ def main():
# Test gaze position 3d validity
if tobii_gaze_position_3d.validity == 0:
- gaze_precision_mm = numpy.sin(numpy.deg2rad(TobiiSpecifications.ACCURACY)) * tobii_gaze_position_3d.value[2]
+ gaze_precision_mm = numpy.sin(numpy.deg2rad(TobiiSpecifications.PRECISION)) * tobii_gaze_position_3d.value[2]
tobii_camera_hfov_mm = numpy.sin(numpy.deg2rad(TobiiSpecifications.CAMERA_HFOV)) * tobii_gaze_position_3d.value[2]
gaze_precision_px = round(tobii_segment_video.width * float(gaze_precision_mm) / float(tobii_camera_hfov_mm))
diff --git a/src/argaze/utils/tobii_stream_display.py b/src/argaze/utils/tobii_stream_display.py
index 34e09f1..55051e5 100644
--- a/src/argaze/utils/tobii_stream_display.py
+++ b/src/argaze/utils/tobii_stream_display.py
@@ -109,7 +109,7 @@ def main():
# Ignore frame when gaze position 3D is not valid
if data_object.validity == 0:
- gaze_precision_mm = numpy.tan(numpy.deg2rad(TobiiSpecifications.ACCURACY)) * data_object.value[2]
+ gaze_precision_mm = numpy.tan(numpy.deg2rad(TobiiSpecifications.PRECISION)) * data_object.value[2]
tobii_camera_hfov_mm = numpy.tan(numpy.deg2rad(TobiiSpecifications.CAMERA_HFOV / 2)) * data_object.value[2]
gaze_position_px.precision = round(video_frame.width * float(gaze_precision_mm) / float(tobii_camera_hfov_mm))