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2023-01-24Updating UnvalidGazePosition message field.Théo de la Hogue
2023-01-24Removing a print.Théo de la Hogue
2023-01-24Fixing places dictionary description test.Théo de la Hogue
2023-01-24Simpliying aruco scene description.Théo de la Hogue
2023-01-24Fixing places dictionary description loading.Théo de la Hogue
2023-01-18Adding aruco_aoi feature to define AOI scene from aruco marker corners.Théo de la Hogue
2023-01-18Editing marker translation, rotation and points even when no pose estimation ↵Théo de la Hogue
is done.
2023-01-18Adding ArUco axis feature to estimate pose using orthogonal axis defined by ↵Théo de la Hogue
ArUco markers.
2023-01-18Moving code out of try block.Théo de la Hogue
2023-01-11Drawing place axis.Théo de la Hogue
2023-01-11Fixing marker pose normalisation. Drawing place axis.Théo de la Hogue
2023-01-11Removing useless argument.Théo de la Hogue
2023-01-11Fixing marker axis drawing condition.Théo de la Hogue
2023-01-11Adding draw_places method.Théo de la Hogue
2023-01-11Updating utils script considering API updates.Théo de la Hogue
2023-01-11Moving aruco marker tracking and pose estimation into a dedicated method.Théo de la Hogue
2023-01-11Splitting draw method in two draw_axis and draw_places methods. Improving ↵Théo de la Hogue
estimate_pose comment.
2023-01-11Adding a visu argument to enable/disable gaze movement visualisation outputs.Théo de la Hogue
2023-01-11Changing script description.Théo de la Hogue
2023-01-11Removing useless condition. Printing places translation and rotation.Théo de la Hogue
2022-12-19Removing rotation matrix assertion. Using matrix transposition instead of ↵Théo de la Hogue
inverse.
2022-12-19Calculating place rotation from .OBJ file. Removing translation cache and ↵Théo de la Hogue
rotation cache as everything is stored into places. Using rotation matrix instead of rotation vector.
2022-12-19Replacing rvec by rmatThéo de la Hogue
2022-12-19Removing cv.Rodrigues transformation as we use only rotation matrix.Théo de la Hogue
2022-12-19Storing rotation matrix instead of rotation vector.Théo de la Hogue
2022-12-19Fixing GazeAnalysis test (rare) case.Théo de la Hogue
2022-12-19Adding positions valid ratio metric.Théo de la Hogue
2022-12-19Identifiying GazeMovement before first fixation detection.Théo de la Hogue
2022-12-19Processing GazeMovement distance not only in Saccade.Théo de la Hogue
2022-12-19Adding argument to setup focus area size.Théo de la Hogue
2022-12-19Allowing to disable precision circle drawing. Loading time stamped gaze ↵Théo de la Hogue
positions from json file
2022-12-19Loading camera calibration file from json file.Théo de la Hogue
2022-12-19Adding newline in console.Théo de la Hogue
2022-12-19Outputing metrics for the whole segment.Théo de la Hogue
2022-12-19Selecting deviation threshold according gaze precision mean. Saving gaze ↵Théo de la Hogue
projection to not process it each time.
2022-12-13Improving fixation detection and fixation overlap.Théo de la Hogue
2022-12-13Fixing exploit_explore_ratio export.Théo de la Hogue
2022-12-13Renaming dispersion into deviation_max. Removing UnknownGazeMovement class ↵Théo de la Hogue
to use generic GazeMovement instead. Displaying gaze postion related to each frame and writing invalid position message.
2022-12-13Displaying gaze positions related to each frame.Théo de la Hogue
2022-12-13Adding message to unvalid gaze position.Théo de la Hogue
2022-12-11Major movement identification improvements.Théo de la Hogue
2022-12-11Adding build_gaze_saccade function for testing purpose.Théo de la Hogue
2022-12-11Drawing gaze positions on top of gaze status.Théo de la Hogue
2022-12-10Don't draw same gaze status twice.Théo de la Hogue
2022-12-10Refactoring movement identification.Théo de la Hogue
2022-12-10Refactoring movement type drawing.Théo de la Hogue
2022-12-10Storing each saccade gaze position into gaze status.Théo de la Hogue
2022-12-10Setting a larger duration_threshold.Théo de la Hogue
2022-12-10Storing each saccade gaze position into gaze status.Théo de la Hogue
2022-12-10Removing gaze movement metrics.Théo de la Hogue