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/*
* Ivy League
*
* Basic I/O
*
* Copyright 1990-2000
* Laboratoire de Recherche en Informatique (LRI)
* Centre d'Etudes de la Navigation Aerienne (CENA)
*
* by Stephane Chatty
* portions of code by Michel Beaudouin-Lafon,
*
* $Id$
*
*/
#ifndef IvlIO_H_
#define IvlIO_H_
#ifdef __GNUG__
#pragma interface
#endif
#include "cplus_bugs.h"
#include "ivl/bool.h"
#include "ivl/word.h"
class IvlString;
class IvlIOS {
public:
IvlIOS ();
virtual ~IvlIOS ();
virtual void WriteLong (lword) = 0;
virtual void WriteShort (sword) = 0;
virtual void WriteByte (byte) = 0;
virtual void WriteChar (char) = 0;
virtual void WriteString (const char*) = 0;
virtual void WriteBuf (const byte*, int) = 0;
virtual bool ReadLong (lword&) = 0;
virtual bool ReadShort (sword&) = 0;
virtual bool ReadByte (byte&) = 0;
virtual bool ReadChar (char&) = 0;
virtual bool ReadBuf (byte*, int) = 0;
virtual int ReadString (char*, int = -1) = 0;
virtual int ReadString (IvlString&) = 0;
inline IvlIOS& operator << (lword l) { WriteLong (l); return *this; }
inline IvlIOS& operator << (sword s) { WriteShort (s); return *this; }
inline IvlIOS& operator << (byte b) { WriteByte (b); return *this; }
inline IvlIOS& operator << (char c) { WriteChar (c); return *this; }
inline IvlIOS& operator << (const char* s) { WriteString (s); return *this; }
inline IvlIOS& operator >> (lword& l) { ReadLong (l); return *this; }
inline IvlIOS& operator >> (sword& s) { ReadShort (s); return *this; }
inline IvlIOS& operator >> (byte& b) { ReadByte (b); return *this; }
inline IvlIOS& operator >> (char& c) { ReadChar (c); return *this; }
inline IvlIOS& operator >> (char* s) { ReadString (s); return *this; }
inline IvlIOS& operator >> (IvlString& s) { ReadString (s); return *this; }
};
#endif /* IvlIO_H_ */
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