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/*
 *	The Unix Channel
 *
 *	by Michel Beaudouin-Lafon
 *
 *	Copyright 1990-1993
 *	Laboratoire de Recherche en Informatique (LRI)
 *
 *	Client side: services
 *
 *	$Id$
 *	$CurLog$
 */

#ifndef Service_H_
#define Service_H_

#include "Message.h"
#include "MsgStream.h"
#include "error.h"
#include "cplus_bugs.h"
#include "ccu/List.h"

class UchService;

//	events are messages sent by a server that are linked into an event list 
//
class UchEventMsg : public UchMessage {
friend	class	UchService;

protected:
	UchMsgStream*	From;

public:
	
inline		UchEventMsg ()		: UchMessage (), From (0)	{ }
		~UchEventMsg ();

inline	UchMsgStream*	GetSource ()	{ return From; }
};


class UchGenEvtMsg : public UchEventMsg {
protected:
	UchMessage*	Msg;

public:
inline	UchGenEvtMsg ()			: UchEventMsg ()	{ Msg = 0; }
inline	UchGenEvtMsg (UchMessage* m)	: UchEventMsg ()	{ Msg = m; }
	~UchGenEvtMsg ();

	void		WriteTo (UchMsgBuffer&);
	void		ReadFrom (UchMsgBuffer&, lword);
inline	void		SetMsg (UchMessage* m)	{ if (Msg) delete Msg; Msg = m; }
inline	UchMessage*	GetMsg ()		{ return Msg; }
};

//	class for storing and retrieving events
//
class UchEvtMsgQueue : public CcuSmartData {

protected:
#ifndef CPLUS_BUG19
	CcuListOf <UchEventMsg>	Queue;
#else
	CcuList	Queue;
#endif

public:
		UchEvtMsgQueue ();
		~UchEvtMsgQueue ();
	
inline	void		Put (UchEventMsg* m)	{ Queue.Append (m); }
#ifndef CPLUS_BUG19
inline	UchEventMsg*	Peek ()		{ return Queue.First (); }
inline	UchEventMsg*	Get ()		{ return Queue.RemoveFirst (); }
#else
inline	UchEventMsg*	Peek ()		{ return (UchEventMsg*) Queue.First (); }
inline	UchEventMsg*	Get ()		{ return (UchEventMsg*) Queue.RemoveFirst (); }
#endif
inline	void		PutBack (UchEventMsg* m)	{ Queue.Prepend (m); }
#ifndef CPLUS_BUG19
inline		operator const CcuListOf <UchEventMsg>& () const	{ return Queue; }
#else
inline		operator const CcuList& () const	{ return Queue; }
#endif
};

PointerClass (pUchEvtMsgQueue, UchEvtMsgQueue)

//	UchService is the client's view of a server
//	we use smart pointers so that the event queue can be shared
//
class UchService : public UchMsgStream {
protected:
	pUchEvtMsgQueue	EvQueue;

public:
		UchService ();
		UchService (UchAddress*);
		UchService (const UchService&);
		~UchService ();

	UchChannel*	Copy () const;
	
	void		SetEvQueue (UchEvtMsgQueue*);
	UchEventMsg*	PeekEvent (bool = TRUE);
	UchEventMsg*	GetEvent (bool = TRUE);
	void		PutEvent (UchEventMsg*);
	void		PutBackEvent (UchEventMsg*);
};

#endif /* Service_H_ */