1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
|
/*
* CENA C++ Utilities
*
* by Stephane Chatty
*
* Copyright 1992-1995
* Centre d'Etudes de la Navigation Aerienne (CENA)
*
* plain and generic lists (original ideas by Yves Berteaud)
*
* $Id$
* $CurLog$
*/
#ifndef List_H_
#define List_H_
#ifdef __GNUG__
#pragma interface
#endif
#include "cplus_bugs.h"
#include <sys/types.h>
class CcuAllocator;
typedef void CcuListItem;
#ifdef CPLUS_BUG20
class CcuListLink;
#endif
class CcuList {
friend class CcuListIter;
#ifndef CPLUS_BUG20
class CcuListLink {
static CcuAllocator* ListLinkMem;
public:
CcuListItem* Entry;
CcuListLink* Next;
inline CcuListLink (CcuListItem* e, CcuListLink* n = 0) { Entry = e; Next = n ? n : this; }
CcuListLink* Previous ();
void* operator new (size_t);
void operator delete (void*);
};
#endif
public:
enum list_status { NoError, WasEmpty, TooEarly, TooFar, BadIterator };
enum list_remove { All = -1 };
private:
CcuListLink* LastLink;
list_status StatusFlag;
void InsertAfterLink (CcuListLink*, CcuListItem*);
void InsertBeforeLink (CcuListLink*, CcuListItem*);
CcuListItem* RemoveAfterLink (CcuListLink*);
public:
inline CcuList () : LastLink (0), StatusFlag (NoError) { }
CcuList (CcuListItem*);
CcuList (const CcuList&);
~CcuList ();
CcuList& operator = (const CcuList&);
inline list_status GetStatus () const { return StatusFlag; }
inline int IsEmpty () const { return !LastLink; }
CcuListItem* First ();
CcuListItem* Last ();
CcuListItem* Nth (int n);
int Length () const;
int Find (CcuListItem*, int* = 0) const;
void Append (CcuListItem*);
void Prepend (CcuListItem*);
inline CcuList& operator << (CcuListItem* it) { Append (it); return *this; }
CcuListItem* RemoveFirst ();
CcuListItem* RemoveLast ();
int Remove (CcuListItem*, int = 1);
int Remove (int (*) (CcuListItem*), int = 1);
void Clear ();
void InsertAfter (const CcuListIter&, CcuListItem*);
void InsertBefore (const CcuListIter&, CcuListItem*);
CcuListItem* RemoveAfter (const CcuListIter&);
};
class CcuListIter {
friend class CcuList;
public:
enum listiter_status { Normal, StartOfList, EndOfList };
private:
const CcuList* TheList;
#ifdef CPLUS_BUG20
CcuListLink* CurLink;
#else
CcuList::CcuListLink* CurLink;
#endif
listiter_status StatusFlag;
public:
inline CcuListIter (const CcuList& l) : TheList (&l), CurLink (0), StatusFlag (StartOfList) { }
inline void Reset () { CurLink = 0; StatusFlag = StartOfList; }
inline CcuListIter& operator = (const CcuList& l) { TheList = &l; CurLink = 0; StatusFlag = StartOfList; return *this; }
inline CcuListIter& operator = (const CcuListIter& li) { TheList = li.TheList; CurLink = li.CurLink; StatusFlag = li.StatusFlag; return *this; }
CcuListIter& operator ++ ();
#ifndef CPLUS_BUG16
CcuListIter& operator ++ (int);
#endif
CcuListItem* operator * () const;
int Find (CcuListItem*);
inline listiter_status GetStatus () const { return StatusFlag; }
inline operator int () const { return StatusFlag == Normal; }
};
#ifndef CPLUS_BUG19
template <class ITEM> class CcuListIterOf;
template <class ITEM> class CcuListOf : public CcuList {
public:
inline CcuListOf () : CcuList () {}
inline CcuListOf (ITEM* it) : CcuList (it) {}
inline ITEM* First () { return (ITEM*) (CcuList::First ()); }
inline ITEM* Last () { return (ITEM*) (CcuList::Last ()); }
inline ITEM* Nth (int n) { return (ITEM*) (CcuList::Nth (n)); }
inline int Find (ITEM* it, int* r = 0) const { return CcuList::Find (it, r); }
inline void Append (ITEM* it) { CcuList::Append (it); }
inline void Prepend (ITEM* it) { CcuList::Prepend (it); }
inline CcuListOf<ITEM>& operator << (ITEM* it) { CcuList::Append (it); return *this; }
inline ITEM* RemoveFirst () { return (ITEM*) (CcuList::RemoveFirst ()); }
inline ITEM* RemoveLast () { return (ITEM*) (CcuList::RemoveLast ()); }
inline int Remove (ITEM* it, int nb = 1) { return CcuList::Remove (it, nb); }
inline int Remove (int (*p) (ITEM*), int nb = 1) { return CcuList::Remove ((int (*) (void*)) p, nb); }
inline void InsertAfter (const CcuListIterOf <ITEM>& li, ITEM*it) { CcuList::InsertAfter (li, it); }
inline void InsertBefore (const CcuListIterOf <ITEM>& li, ITEM* it) { CcuList::InsertBefore (li, it); }
inline ITEM* RemoveAfter (const CcuListIterOf <ITEM>& li) { return (ITEM*) CcuList::RemoveAfter (li); }
};
template <class ITEM> class CcuListIterOf : public CcuListIter {
public:
inline CcuListIterOf (const CcuListOf <ITEM>& l) : CcuListIter (l) { }
inline CcuListIterOf<ITEM>& operator = (const CcuListOf <ITEM>& l) { return (CcuListIterOf <ITEM>&) CcuListIter::operator = (l); }
inline CcuListIterOf<ITEM>& operator = (const CcuListIterOf <ITEM>& li) { return (CcuListIterOf <ITEM>&) CcuListIter::operator = (li); }
inline CcuListIterOf<ITEM>& operator ++ () { return (CcuListIterOf <ITEM>&) CcuListIter::operator ++ (); }
inline ITEM* operator * () const { return (ITEM*) CcuListIter::operator * (); }
inline int Find (ITEM* it) { return CcuListIter::Find (it); }
};
#endif /* CPLUS_BUG19 */
typedef CcuListItem CcuStackItem;
/* CPLUS_BUG10 */
class CcuStack : _private CcuList {
public:
CcuList :: Clear;
CcuList :: IsEmpty;
CcuList :: GetStatus;
inline void Push (CcuStackItem* p) { Prepend (p); }
inline CcuStackItem* Pop () { return RemoveFirst (); }
inline CcuStackItem* Top () { return First (); }
};
#ifndef CPLUS_BUG19
template <class ITEM> class CcuStackOf : public CcuStack {
public:
inline void Push (ITEM* p) { CcuStack::Push (p); }
inline ITEM* Pop () { return (ITEM*) CcuStack::Pop (); }
inline ITEM* Top () { return (ITEM*) CcuStack::Top (); }
inline operator const CcuListOf <ITEM>& () { return *(CcuListOf <ITEM>*) this; }
};
#endif /* CPLUS_BUG19 */
typedef CcuListItem CcuQueueItem;
/* CPLUS_BUG10 */
class CcuQueue : _private CcuList {
public:
CcuList :: Clear;
CcuList :: IsEmpty;
CcuList :: GetStatus;
inline void Put (CcuQueueItem* p) { Append (p); }
inline CcuQueueItem* Get () { return RemoveFirst (); }
inline operator const CcuList& () { return *this; }
};
#ifndef CPLUS_BUG19
template <class ITEM> class CcuQueueOf : public CcuQueue {
public:
inline void Put (ITEM* p) { CcuQueue::Put (p); }
inline ITEM* Get () { return (ITEM*) CcuQueue::Get (); }
inline operator const CcuListOf <ITEM>& () { return *(CcuListOf <ITEM>*) this; }
};
#endif /* CPLUS_BUG19 */
#endif /* List_H_ */
|