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author | mertz | 2006-02-13 17:19:51 +0000 |
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committer | mertz | 2006-02-13 17:19:51 +0000 |
commit | 336397fe894daf4a3db41109668b4704fcf990c2 (patch) | |
tree | 602517c987cd6b7237a4eaa4426b942d8d840010 | |
parent | fb61c8e59c9d86457ddb1e5fa3a2f41e5c4e3534 (diff) | |
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In perl-tk, gl_damage is now set to false by default
-rw-r--r-- | Perl/Makefile.PL | 2 | ||||
-rw-r--r-- | debian/changelog | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/Perl/Makefile.PL b/Perl/Makefile.PL index dd27837..c3f74e6 100644 --- a/Perl/Makefile.PL +++ b/Perl/Makefile.PL @@ -95,7 +95,7 @@ WriteMakefile( sub get_flags { my %DEF_FLAGS = ('GL' => 1, 'SHAPE' => 1, - 'GL_DAMAGE' => 1, + 'GL_DAMAGE' => 0, 'ATC' => 1 ); diff --git a/debian/changelog b/debian/changelog index 475a18b..9acf557 100644 --- a/debian/changelog +++ b/debian/changelog @@ -24,6 +24,7 @@ zinc-tk (3.3.3) unstable; urgency=low this is not really fixed, it can't work properly on all cards, the only secure option is build without the damage option. It is safe on NVIDIA though. + * The GL_Damage option default has been set to NO for perl-tk * Rearranged the Window destroy handling to make it more robust. * Other minors fixes. |