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author | cvs2svn | 2005-06-10 10:29:11 +0000 |
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committer | cvs2svn | 2005-06-10 10:29:11 +0000 |
commit | 960cdf29197bc3f5922110cf26627aa9709ac79b (patch) | |
tree | 7d6e4a472376b203d21826c2230b4a8c6a9024bd /BUGS | |
parent | 3fc9c4bc1d6f70db41ad418992bf3d461059d3c0 (diff) | |
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This commit was manufactured by cvs2svn to create branch 'bogue40'.
Diffstat (limited to 'BUGS')
-rw-r--r-- | BUGS | 16 |
1 files changed, 0 insertions, 16 deletions
@@ -1,16 +0,0 @@ -Text stippling is not available under openGL. - -Line ends and line joins are not fully implemented under openGL. -The default behavior if to draw round ends and joins. - -Line dashes are not really usable in openGL. Some cases work ok, -like aligned rectangles and other not, like curves and arcs. - -Tiling/stippling begin on the item or item bounding box edge -rather than on the border edge so that the tile/stipple is -partially masked by the border. - -Item tiling is not available for Windows GDI. - -Maps are not rendered filled in openGL. The code of maps still -lags behind. |