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authorlecoanet2003-05-09 15:02:11 +0000
committerlecoanet2003-05-09 15:02:11 +0000
commit8f07676db7e61313ab560249a957fad293f0c333 (patch)
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* (Render): Fixed the pattern filling under openGL. Stippling
can't be used to fill patterns. Now texture mapping is used instead. As a side effect -fillpattern and -tile use the same internal variable reducing memory requirements.
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