diff options
author | lecoanet | 2006-01-18 13:25:57 +0000 |
---|---|---|
committer | lecoanet | 2006-01-18 13:25:57 +0000 |
commit | 320f330bd4dd46c324ab417fd5a16bf3fc7c7e9f (patch) | |
tree | d0559883b61e78cc326c3de3f32a350dbdd4da28 /debian | |
parent | c311602ae56153015f2852a8505c8125b60bc094 (diff) | |
download | tkzinc-320f330bd4dd46c324ab417fd5a16bf3fc7c7e9f.zip tkzinc-320f330bd4dd46c324ab417fd5a16bf3fc7c7e9f.tar.gz tkzinc-320f330bd4dd46c324ab417fd5a16bf3fc7c7e9f.tar.bz2 tkzinc-320f330bd4dd46c324ab417fd5a16bf3fc7c7e9f.tar.xz |
Updated the changelog for the 3.3.3 release
Diffstat (limited to 'debian')
-rw-r--r-- | debian/changelog | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/debian/changelog b/debian/changelog index 76b7a3a..de7270c 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,9 +1,30 @@ zinc-tk (3.3.3) unstable; urgency=low + * Integrated a patch from D Pavet. This patch keep the angular position + of the leader in sync when changing the leader position with -labeldx + and -labeldy. + * Angles are seen as floating point numbers (they are still integers inside). + * Changed the text texture filtering to linear. This should provide better + looking text when scaled/rotated. + * Fix Bug 41 related to a badly updated connection between + tracks or waypoints. The update was dependant on the connection + ordrer between items. This bug induced a bad bounding box + and thus a failure to correctly detect enter/leaves on the + connection. + * Fix a text field drawing problem when alignment is center. + * Fix an annoying core dump with the gradients (bug 51). + * Labelformats field widths can be negative. This makes possible + kerning adjustments. + * The transformation methods test if the tagOrId is not an empty string, + if it is, it reports an error. * Added three unicode points for the tendancy arrows in the GL renderer. * Fixed (for good this time ?) the swap buffer problem. It showed up on - Intel i865 which really swap buffers instead of copying them. + Intel i865 which really swap buffers instead of copying them. In fact + this is not really fixed, it can't work properly on all cards, the only + secure option is build without the damage option. It is safe on NVIDIA + though. + * Rearranged the Window destroy handling to make it more robust. * Other minors fixes. -- Patrick Lecoanet <lecoanet@ath.cena.fr> Mon, 12 Sep 2005 15:35:07 +0200 |