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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+/*
+** Author: Eric Veach, July 1994.
+**
+** $Date$ $Revision$
+** $Header$
+*/
+
+#include <stddef.h>
+#include "dict-list.h"
+#include "memalloc.h"
+
+/* really __gl_dictListNewDict */
+Dict *dictNewDict( void *frame,
+ int (*leq)(void *frame, DictKey key1, DictKey key2) )
+{
+ Dict *dict = (Dict *) memAlloc( sizeof( Dict ));
+ DictNode *head;
+
+ if (dict == NULL) return NULL;
+
+ head = &dict->head;
+
+ head->key = NULL;
+ head->next = head;
+ head->prev = head;
+
+ dict->frame = frame;
+ dict->leq = leq;
+
+ return dict;
+}
+
+/* really __gl_dictListDeleteDict */
+void dictDeleteDict( Dict *dict )
+{
+ DictNode *node;
+
+ for( node = dict->head.next; node != &dict->head; node = node->next ) {
+ memFree( node );
+ }
+ memFree( dict );
+}
+
+/* really __gl_dictListInsertBefore */
+DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key )
+{
+ DictNode *newNode;
+
+ do {
+ node = node->prev;
+ } while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key));
+
+ newNode = (DictNode *) memAlloc( sizeof( DictNode ));
+ if (newNode == NULL) return NULL;
+
+ newNode->key = key;
+ newNode->next = node->next;
+ node->next->prev = newNode;
+ newNode->prev = node;
+ node->next = newNode;
+
+ return newNode;
+}
+
+/* really __gl_dictListDelete */
+void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/
+{
+ node->next->prev = node->prev;
+ node->prev->next = node->next;
+ memFree( node );
+}
+
+/* really __gl_dictListSearch */
+DictNode *dictSearch( Dict *dict, DictKey key )
+{
+ DictNode *node = &dict->head;
+
+ do {
+ node = node->next;
+ } while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key));
+
+ return node;
+}