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2006-07-17- Correction du constructeur de Mapinfo, pour les cas o� on utilisait ↵aubry
l'argument name
2006-06-13Correction de ZINC_NO_PART de -1 � "" pour �tre en coh�rence avec ↵lecoanet
currentpart (Mathieu Cousy).
2006-05-29Prevent the various compile to use the damage option.lecoanet
2006-02-14Bbox of a waypoint without a label (ie reduced to its position) is amertz
bit larger than before...
2006-02-14Fix the bug 58 about a miscalculated bbox (not centered.lecoanet
2006-02-13In perl-tk, gl_damage is now set to false by defaultmertz
2006-02-12avoiding bug due to #48 by calling mainloop before any update callmertz
2006-02-12closing #24mertz
avoiding bug #48 by calling mainloop before any update
2006-02-12calling mainloop bfore any update call.mertz
to avoid bug #48
2006-02-12closing bug #57:mertz
mainloop before any update to avoid bug #48
2006-02-12adding perl perl-tk development package as requirement for tkzinc compilationmertz
2006-01-26minor infos added for building on linuxmertz
2006-01-18merged patches for the packages by Till Varoquaux.lecoanet
2006-01-18Updated the changelog for the 3.3.3 releaselecoanet
2006-01-18Using ActiveTcl 8.4.11 to build the win versionlecoanet
2006-01-18Bump the required version number to 3.3lecoanet
2005-12-022 modifications in the test to avoid :mertz
- bug #32 (due to bug #48) - bug #52
2005-12-02a very simple test for a map itemmertz
2005-12-02Using a MainLoop as $zinc->update before a mainloop makes core dumpingmertz
2005-12-02Ooops a typo prevented the previous patch from working.lecoanet
2005-12-02Fix the core dump cause by some gradients. Bug 51.lecoanet
2005-11-25Fix the change of type on angles.lecoanet
2005-11-25Angles are seen as floating point numbers (they are still integers inside).lecoanet
2005-11-25Improved the error reporting of the transform methods.lecoanet
2005-10-19Added some code to do high precision timing in the main drawing functionlecoanet
Repair(). Tkzinc now test whether the tagOrIdOrTransform given to translate is not the empty string (cf zinc-anim and D Etienne).
2005-10-19Pruned old compilation flags.lecoanet
2005-10-19Added < and > to rotate the label around the current position.lecoanet
2005-10-19Added the function ZnPointCartesianToPolar that is the reciprocal oflecoanet
ZnPointPolarToCartesian.
2005-10-19Integrated a patch from D Pavet. This patch keep the angular positionlecoanet
of the leader in sync when changing the leader position with -labeldx and -labeldy.
2005-10-18LabelFormat filed width adjustments can be be negative to allowlecoanet
for small negative jerning of the fileds.
2005-10-18Changed the text texture filtering to linear. This should provide betterlecoanet
looking text when scaled/rotated.
2005-10-07Fixed a rounding problem causing an ugly text when alignment is center (GL).lecoanet
2005-10-05Correction bogue dans Zinc.__init__vidon
2005-10-05Correction Bogue #45 (Thx D. Pavet)vidon
2005-10-05Changed some int values to float in the computing of the bounding boxlecoanet
2005-10-05Found at more general way to fix Bug 41. Try to insert the itemlecoanet
a bit more cleverly in the dependant list.
2005-10-05Fix Bug 41 related to a badly updated connection betweenlecoanet
tracks or waypoints. The update was dependant on the connection ordrer between items. This bug induced a bad bounding box and thus a failure to correctly detect enter/leaves on the connection.
2005-10-05Slightly modified the script to better conform to the book example.lecoanet
2005-10-05Added the GLU library when building for Tcl with gcc/configure.lecoanet
2005-10-02Correction Bogue #40 sur l'option backward_compatibility :vidon
La compatibilit� ascendante n'�tait pas compl�tement trait�e __oldcurrentpart �tait bogu�e
2005-10-02Mis en formevidon
2005-09-16testing the 2nd instance of Tkzinc, rather two times the first instancemertz
2005-09-14*** empty log message ***lecoanet
2005-09-13Increase the patchlevel to 3.3.3lecoanet
2005-09-13The fix for the damage problem on i865 doesn't really work reliably. It is offlecoanet
now. The real fix is not using damage at all on these plateforms. On Nvidia it is quite safe to use damage though.
2005-09-13Enabled all full refresh on window motion, expose, etclecoanet
Fixed Destroy prototype.
2005-09-13Fixed a typo in define flagslecoanet
2005-09-12*** empty log message ***Lecoanet
2005-09-12*** empty log message ***Lecoanet
2005-09-12Ooops! Still need GL_DAMAGE in this version.Lecoanet