1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
|
/*
* Color.c -- Color management module.
*
* Authors : Patrick Lecoanet.
* Creation date : Thu Dec 16 15:41:53 1999
*
* $Id$
*/
/*
* Copyright (c) 1999 CENA, Patrick Lecoanet --
*
* This code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this code; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
/*
* Most of this file is derived from Tk color code and thus
* also copyrighted:
*
* Copyright (c) 1991-1994 The Regents of the University of California.
* Copyright (c) 1994-1995 Sun Microsystems, Inc.
*
*/
#include <malloc.h>
#include <string.h>
#include <stdlib.h>
#include "Types.h"
#include "Image.h"
#include "Color.h"
#include "Geo.h"
/*
* If a colormap fills up, attempts to allocate new colors from that
* colormap will fail. When that happens, we'll just choose the
* closest color from those that are available in the colormap.
* One of the following structures will be created for each "stressed"
* colormap to keep track of the colors that are available in the
* colormap (otherwise we would have to re-query from the server on
* each allocation, which would be very slow). These entries are
* flushed after a few seconds, since other clients may release or
* reallocate colors over time.
*/
typedef struct StressedCmap {
Colormap colormap; /* X's token for the colormap. */
int num_colors; /* Number of entries currently active
* at *colorPtr. */
XColor *color; /* Pointer to malloc'ed array of all
* colors that seem to be available in
* the colormap. Some may not actually
* be available, e.g. because they are
* read-write for another client; when
* we find this out, we remove them
* from the array. */
struct StressedCmap *next; /* Next in list of all stressed
* colormaps for the display. */
} StressedCmap;
typedef struct StressedDpy {
Display *dpy;
StressedCmap *stress;
struct StressedDpy *next;
} StressedDpy;
static StressedDpy *stressed_display_list = NULL;
#define COLOR_MAGIC ((unsigned int) 0x46140277)
typedef struct ZnColorInfo {
XColor color; /* Information about this color. */
unsigned int magic; /* Used for quick integrity check on this
* structure. Must always have the
* value COLOR_MAGIC. */
Screen *screen; /* Screen where this color is valid. Used
* to delete it, and to find its display. */
Colormap colormap; /* Colormap from which this entry was
* allocated. */
Visual *visual; /* Visual associated with colormap. */
int ref_count; /* Number of uses of this structure. */
Tcl_HashTable *table; /* Hash table that indexes this structure
* (needed when deleting structure). */
Tcl_HashEntry *hash; /* Pointer to hash table entry for this
* structure. (for use in deleting entry). */
} ZnColorInfo;
/*
* A two-level data structure is used to manage the color database.
* The top level consists of one entry for each color name that is
* currently active, and the bottom level contains one entry for each
* pixel value that is still in use. The distinction between
* levels is necessary because the same pixel may have several
* different names. There are two hash tables, one used to index into
* each of the data structures. The name hash table is used when
* allocating colors, and the pixel hash table is used when freeing
* colors.
*/
/*
* Hash table for name -> ZnColorInfo mapping, and key structure used to
* index into that table:
*/
static Tcl_HashTable name_table;
typedef struct {
Tk_Uid name; /* Name of desired color. */
Colormap colormap; /* Colormap from which color will be
* allocated. */
Display *display; /* Display for colormap. */
} NameKey;
/*
* Hash table for value -> ZnColorInfo mapping, and key structure used to
* index into that table:
*/
static Tcl_HashTable value_table;
typedef struct {
int red, green, blue; /* Values for desired color. */
Colormap colormap; /* Colormap from which color will be
* allocated. */
Display *display; /* Display for colormap. */
} ValueKey;
/*
* Maximum size of a color name including the \0.
*/
#define COLOR_NAME_SIZE 32
/*
* Maximum size of a gradient name including the \0.
*/
#define GRADIENT_NAME_SIZE 1024
/*
* Maximum intensity for a color.
*/
#define MAX_INTENSITY 65535
/*
* Hash table to map from a gradient's values (color, etc.) to a
* gradient structure for those values.
*/
static Tcl_HashTable gradient_table;
static int initialized = 0; /* 0 means static structures haven't been
* initialized yet. */
/*
*----------------------------------------------------------------------
*
* GetStressedDisplay --
*
*
*----------------------------------------------------------------------
*/
static StressedDpy *
GetStressedDisplay(Display *dpy)
{
StressedDpy *cur;
for (cur = stressed_display_list; cur != NULL; cur = cur->next) {
if (cur->dpy == dpy) {
break;
}
}
if (cur == NULL) {
/*
* Not found, allocate a new one.
*/
cur = (StressedDpy *) ZnMalloc(sizeof(StressedDpy));
cur->dpy = dpy;
cur->stress = NULL;
cur->next = stressed_display_list;
stressed_display_list = cur;
}
return cur;
}
/*
*----------------------------------------------------------------------
*
* DeleteStressedCmap --
*
* This procedure releases the information cached for "colormap"
* so that it will be refetched from the X server the next time
* it is needed.
*
* Results:
* None.
*
* Side effects:
* The StressedCmap structure for colormap is deleted; the
* colormap is no longer considered to be "stressed".
*
* Note:
* This procedure is invoked whenever a color in a colormap is
* freed, and whenever a color allocation in a colormap succeeds.
* This guarantees that StressedCmap structures are always
* deleted before the corresponding Colormap is freed.
*
*----------------------------------------------------------------------
*/
static void
DeleteStressedCmap(Display *display,
Colormap colormap)
{
StressedDpy *dpy = GetStressedDisplay(display);
StressedCmap *prev, *stress;
for (prev = NULL, stress = dpy->stress; stress != NULL;
prev = stress, stress = stress->next) {
if (stress->colormap == colormap) {
if (prev == NULL) {
dpy->stress = stress->next;
}
else {
prev->next = stress->next;
}
ZnFree(stress->color);
ZnFree(stress);
return;
}
}
}
/*
*----------------------------------------------------------------------
*
* FindClosestColor --
*
* When Tk can't allocate a color because a colormap has filled
* up, this procedure is called to find and allocate the closest
* available color in the colormap.
*
* Results:
* There is no return value, but *actualColorPtr is filled in
* with information about the closest available color in tkwin's
* colormap. This color has been allocated via X, so it must
* be released by the caller when the caller is done with it.
*
* Side effects:
* A color is allocated.
*
*----------------------------------------------------------------------
*/
static void
FindClosestColor(Tk_Window tkwin, /* Window where color will
* be used. */
XColor *desired_color, /* RGB values of color that was
* wanted (but unavailable). */
XColor *actual_color) /* Structure to fill in with
* RGB and pixel for closest
* available color. */
{
StressedDpy *dpy = GetStressedDisplay(Tk_Display(tkwin));
StressedCmap *stress;
double tmp, distance, closest_dist;
int i, closest, num_found;
XColor *color;
Colormap colormap = Tk_Colormap(tkwin);
XVisualInfo template, *vis_info;
/*
* Find the StressedCmap structure for this colormap, or create
* a new one if needed.
*/
for (stress = dpy->stress; ; stress = stress->next) {
if (stress == NULL) {
stress = (StressedCmap *) ZnMalloc(sizeof(StressedCmap));
stress->colormap = colormap;
template.visualid = XVisualIDFromVisual(Tk_Visual(tkwin));
vis_info = XGetVisualInfo(Tk_Display(tkwin), VisualIDMask,
&template, &num_found);
if (num_found < 1) {
ZnWarning("FindClosestColor (Zinc) couldn't lookup visual\n");
abort();
}
stress->num_colors = vis_info->colormap_size;
XFree((char *) vis_info);
stress->color = (XColor *) ZnMalloc((unsigned)
(stress->num_colors*sizeof(XColor)));
for (i = 0; i < stress->num_colors; i++) {
stress->color[i].pixel = (unsigned long) i;
}
XQueryColors(Tk_Display(tkwin), colormap, stress->color, stress->num_colors);
stress->next = dpy->stress;
dpy->stress = stress;
break;
}
if (stress->colormap == colormap) {
break;
}
}
/*
* Find the color that best approximates the desired one, then
* try to allocate that color. If that fails, it must mean that
* the color was read-write (so we can't use it, since it's owner
* might change it) or else it was already freed. Try again,
* over and over again, until something succeeds.
*/
while (1) {
if (stress->num_colors == 0) {
ZnWarning("FindClosestColor (Zinc) ran out of colors\n");
abort();
}
closest_dist = 1e30;
closest = 0;
for (color = stress->color, i = 0; i < stress->num_colors;
color++, i++) {
/*
* Use Euclidean distance in RGB space, weighted by Y (of YIQ)
* as the objective function; this accounts for differences
* in the color sensitivity of the eye.
*/
tmp = 0.30*(((int) desired_color->red) - (int) color->red);
distance = tmp*tmp;
tmp = 0.61*(((int) desired_color->green) - (int) color->green);
distance += tmp*tmp;
tmp = 0.11*(((int) desired_color->blue) - (int) color->blue);
distance += tmp*tmp;
if (distance < closest_dist) {
closest = i;
closest_dist = distance;
}
}
if (XAllocColor(Tk_Display(tkwin), colormap, &stress->color[closest]) != 0) {
*actual_color = stress->color[closest];
return;
}
/*
* Couldn't allocate the color. Remove it from the table and
* go back to look for the next best color.
*/
stress->color[closest] = stress->color[stress->num_colors-1];
stress->num_colors -= 1;
}
}
/*
*----------------------------------------------------------------------
*
* CmapStressed --
*
* Check to see whether a given colormap is known to be out
* of entries.
*
* Results:
* 1 is returned if "colormap" is stressed (i.e. it has run out
* of entries recently), 0 otherwise.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
#if 0
static ZnBool
CmapStressed(Tk_Window tkwin,
Colormap colormap)
{
StressedDpy *dpy = GetStressedDisplay(Tk_Display(tkwin));
StressedCmap *stress;
for (stress = dpy->stress; stress != NULL; stress = stress->next) {
if (stress->colormap == colormap) {
return True;
}
}
return False;
}
#endif
/*
*----------------------------------------------------------------------
*
* ColorInit --
*
* Initialize the structure used for color management.
*
* Results:
* None.
*
* Side effects:
* Read the code.
*
*----------------------------------------------------------------------
*/
static void
ColorInit()
{
initialized = 1;
Tcl_InitHashTable(&name_table, sizeof(NameKey)/sizeof(int));
Tcl_InitHashTable(&value_table, sizeof(ValueKey)/sizeof(int));
Tcl_InitHashTable(&gradient_table, TCL_STRING_KEYS);
}
/*
*----------------------------------------------------------------------
*
* ZnGetColor --
*
* Given a string name for a color, map the name to a corresponding
* XColor structure.
*
* Results:
* The return value is a pointer to an XColor structure that
* indicates the red, blue, and green intensities for the color
* given by "name", and also specifies a pixel value to use to
* draw in that color. If an error occurs, NULL is returned and
* an error message will be left in interp->result.
*
* Side effects:
* The color is added to an internal database with a reference count.
* For each call to this procedure, there should eventually be a call
* to ZnFreeColor so that the database is cleaned up when colors
* aren't in use anymore.
*
*----------------------------------------------------------------------
*/
XColor *
ZnGetColor(Tcl_Interp *interp,
Tk_Window tkwin, /* Window in which color will be used. */
Tk_Uid name) /* Name of color to allocated (in form
* suitable for passing to XParseColor). */
{
NameKey name_key;
Tcl_HashEntry *name_hash;
int new;
Display *dpy = Tk_Display(tkwin);
Colormap colormap = Tk_Colormap(tkwin);
XColor color, screen;
ZnColorInfo *tk_col;
if (!initialized) {
ColorInit();
}
/*
* First, check to see if there's already a mapping for this color
* name.
*/
name = Tk_GetUid(name);
name_key.name = name;
name_key.colormap = Tk_Colormap(tkwin);
name_key.display = Tk_Display(tkwin);
name_hash = Tcl_CreateHashEntry(&name_table, (char *) &name_key, &new);
if (!new) {
tk_col = (ZnColorInfo *) Tcl_GetHashValue(name_hash);
tk_col->ref_count++;
/*printf("ZnGetColor cache hit for: %d %d %d\n",
tk_col->color.red, tk_col->color.green, tk_col->color.blue);*/
return &tk_col->color;
}
/*
* Map from the name to a pixel value. Call XAllocNamedColor rather than
* XParseColor for non-# names: this saves a server round-trip for those
* names.
*/
if (*name != '#') {
if (XAllocNamedColor(dpy, colormap, name, &screen, &color) != 0) {
DeleteStressedCmap(dpy, colormap);
}
else {
/*
* Couldn't allocate the color. Try translating the name to
* a color value, to see whether the problem is a bad color
* name or a full colormap. If the colormap is full, then
* pick an approximation to the desired color.
*/
if (XLookupColor(dpy, colormap, name, &color, &screen) == 0) {
col_err:
if (*name == '#') {
Tcl_AppendResult(interp, "invalid color name \"", name,
"\"", (char *) NULL);
}
else {
Tcl_AppendResult(interp, "unknown color name \"", name,
"\"", (char *) NULL);
}
Tcl_DeleteHashEntry(name_hash);
return (XColor *) NULL;
}
FindClosestColor(tkwin, &screen, &color);
}
}
else {
if (XParseColor(dpy, colormap, name, &color) == 0) {
goto col_err;
}
/*printf("parsed color : %d %d %d\n", color.red, color.green, color.blue);*/
if (XAllocColor(dpy, colormap, &color) != 0) {
/*printf("alloced color : %d %d %d\n", color.red, color.green, color.blue);*/
DeleteStressedCmap(dpy, colormap);
}
else {
FindClosestColor(tkwin, &color, &color);
}
}
tk_col = (ZnColorInfo *) ZnMalloc(sizeof(ZnColorInfo));
tk_col->color = color;
/*
* Now create a new ZnColorInfo structure and add it to nameTable.
*/
tk_col->magic = COLOR_MAGIC;
tk_col->screen = Tk_Screen(tkwin);
tk_col->colormap = name_key.colormap;
tk_col->visual = Tk_Visual(tkwin);
tk_col->ref_count = 1;
tk_col->table = &name_table;
tk_col->hash = name_hash;
Tcl_SetHashValue(name_hash, tk_col);
/*printf("ZnGetColor created: %x %x %x\n",
tk_col->color.red, tk_col->color.green, tk_col->color.blue);*/
return &tk_col->color;
}
/*
*----------------------------------------------------------------------
*
* ZnGetColorByValue --
*
* Given a desired set of red-green-blue intensities for a color,
* locate a pixel value to use to draw that color in a given
* window.
*
* Results:
* The return value is a pointer to an XColor structure that
* indicates the closest red, blue, and green intensities available
* to those specified in colorPtr, and also specifies a pixel
* value to use to draw in that color.
*
* Side effects:
* The color is added to an internal database with a reference count.
* For each call to this procedure, there should eventually be a call
* to ZnFreeColor, so that the database is cleaned up when colors
* aren't in use anymore.
*
*----------------------------------------------------------------------
*/
XColor *
ZnGetColorByValue(Tk_Window tkwin,
XColor *color)
{
ValueKey value_key;
Tcl_HashEntry *value_hash;
int new;
ZnColorInfo *tk_col;
Display *dpy = Tk_Display(tkwin);
Colormap colormap = Tk_Colormap(tkwin);
if (!initialized) {
ColorInit();
}
/*printf("ZnGetColorByValue input color: %x %x %x\n",
color->red, color->green, color->blue);*/
/*
* First, check to see if there's already a mapping for this color
* name.
*/
value_key.red = color->red;
value_key.green = color->green;
value_key.blue = color->blue;
value_key.colormap = Tk_Colormap(tkwin);
value_key.display = Tk_Display(tkwin);
value_hash = Tcl_CreateHashEntry(&value_table, (char *) &value_key, &new);
if (!new) {
tk_col = (ZnColorInfo *) Tcl_GetHashValue(value_hash);
tk_col->ref_count++;
return &tk_col->color;
}
/*
* The name isn't currently known. Find a pixel value
* to use to draw that color in a given window.
*/
tk_col = (ZnColorInfo *) ZnMalloc(sizeof(ZnColorInfo));
tk_col->color.red = color->red;
tk_col->color.green = color->green;
tk_col->color.blue = color->blue;
if (XAllocColor(dpy, colormap, &tk_col->color) != 0) {
/*if (tk_col->color.red != color->red ||
tk_col->color.green != color->green ||
tk_col->color.blue != color->blue) {
printf("couleur allouée approximative %d %d %d --> %d %d %d\n",
tk_col->color.red, tk_col->color.green, tk_col->color.blue,
color->red, color->green, color->blue);
}*/
DeleteStressedCmap(dpy, colormap);
}
else {
/*printf("ZnGetColorByValue XAllocColor failed\n");*/
FindClosestColor(tkwin, &tk_col->color, &tk_col->color);
}
tk_col->magic = COLOR_MAGIC;
tk_col->screen = Tk_Screen(tkwin);
tk_col->colormap = value_key.colormap;
tk_col->visual = Tk_Visual(tkwin);
tk_col->ref_count = 1;
tk_col->table = &value_table;
tk_col->hash = value_hash;
Tcl_SetHashValue(value_hash, tk_col);
/*printf("ZnGetColorByValue created: %x %x %x\n",
tk_col->color.red, tk_col->color.green, tk_col->color.blue);*/
return &tk_col->color;
}
/*
*--------------------------------------------------------------
*
* ZnNameOfColor --
*
* Given a color, return a textual string identifying
* the color.
*
* Results:
* If colorPtr was created by Tk_GetColor, then the return
* value is the "string" that was used to create it.
* Otherwise the return value is a string that could have
* been passed to Tk_GetColor to allocate that color. The
* storage for the returned string is only guaranteed to
* persist up until the next call to this procedure.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
char *
ZnNameOfColor(XColor *color)
{
register ZnColorInfo *tk_col = (ZnColorInfo *) color;
static char string[20];
if ((tk_col->magic == COLOR_MAGIC) && (tk_col->table == &name_table)) {
return ((NameKey *) tk_col->hash->key.words)->name;
}
sprintf(string, "#%04x%04x%04x", color->red, color->green, color->blue);
return string;
}
/*
*----------------------------------------------------------------------
*
* ZnFreeColor --
*
* This procedure is called to release a color allocated by
* ZnGetColor or ZnGetColorByValue.
*
* Results:
* None.
*
* Side effects:
* The reference count associated with colorPtr is deleted, and
* the color is released to X if there are no remaining uses
* for it.
*
*----------------------------------------------------------------------
*/
void
ZnFreeColor(XColor *color) /* Color to be released. Must have been
* allocated by ZnGetColor or
* ZnGetColorByValue. */
{
ZnColorInfo *tk_col = (ZnColorInfo *) color;
Visual *visual;
Screen *screen = tk_col->screen;
Tk_ErrorHandler handler;
/*
* Do a quick sanity check to make sure this color was really
* allocated by ZnGetColor.
*/
if (tk_col->magic != COLOR_MAGIC) {
ZnWarning("ZnFreeColor called with bogus color\n");
abort();
}
tk_col->ref_count--;
if (tk_col->ref_count == 0) {
/*printf("ZnFreeColor freeing %s\n", ZnNameOfColor(color));*/
/*
* Careful! Don't free black or white, since this will
* make some servers very unhappy. Also, there is a bug in
* some servers (such Sun's X11/NeWS server) where reference
* counting is performed incorrectly, so that if a color is
* allocated twice in different places and then freed twice,
* the second free generates an error (this bug existed as of
* 10/1/92). To get around this problem, ignore errors that
* occur during the free operation.
*/
visual = tk_col->visual;
if ((visual->class != StaticGray) && (visual->class != StaticColor) &&
(tk_col->color.pixel != BlackPixelOfScreen(screen)) &&
(tk_col->color.pixel != WhitePixelOfScreen(screen))) {
handler = Tk_CreateErrorHandler(DisplayOfScreen(screen),
-1, -1, -1, (Tk_ErrorProc *) NULL,
(ClientData) NULL);
XFreeColors(DisplayOfScreen(screen), tk_col->colormap,
&tk_col->color.pixel, 1, 0L);
Tk_DeleteErrorHandler(handler);
}
DeleteStressedCmap(DisplayOfScreen(screen), tk_col->colormap);
Tcl_DeleteHashEntry(tk_col->hash);
tk_col->magic = 0;
ZnFree(tk_col);
}
}
/*
*----------------------------------------------------------------------
*
* RgbToHsv
* HsvToRgb --
*
*----------------------------------------------------------------------
*/
#if 0
static void
RgbToHsv(int r,
int g,
int b,
ZnReal *h,
ZnReal *s,
ZnReal *v)
{
ZnReal max, min, range, rc, gc, bc;
max = (r > g) ? ((b > r) ? b : r) : ((b > g) ? b : g);
min = (r < g) ? ((b < r) ? b : r) : ((b < g) ? b : g);
range = max - min;
if (max == 0) {
*s = 0.0;
}
else {
*s = range / max;
}
if (*s == 0) {
*h = 0;
}
else {
rc = (max - r) / range;
gc = (max - g) / range;
bc = (max - b) / range;
*h = (max == r) ? (0.166667*(bc-gc)) : ((max == g) ? (0.166667*(2+rc-bc)) : (0.166667*(4+gc-rc)));
}
*v = max/65535.0;
}
static void
HsvToRgb(ZnReal h,
ZnReal s,
ZnReal v,
unsigned short *r,
unsigned short *g,
unsigned short *b)
{
int lv, i, p, q, t;
ZnReal f;
lv = (int) (65535 * v);
if (s == 0) {
*r = *g = *b = lv;
return;
}
h *= 6.0;
if (h >= 6.0) {
h = 0.0;
}
i = (int) h;
f = h - i;
p = (int) (65535 * v * (1 - s));
q = (int) (65535 * v * (1 - (s * f)));
t = (int) (65535 * v * (1 - (s * (1 - f))));
switch (i) {
case 0:
*r = lv;
*g = t;
*b = p;
break;
case 1:
*r = q;
*g = lv;
*b = p;
break;
case 2:
*r = p;
*g = lv;
*b = t;
break;
case 3:
*r = p;
*g = q;
*b = lv;
break;
case 4:
*r = t;
*g = p;
*b = lv;
break;
case 5:
*r = lv;
*g = p;
*b = q;
break;
}
}
#endif
/*
*----------------------------------------------------------------------
*
* ZnGetGradientColor --
*
*----------------------------------------------------------------------
*/
XColor *
ZnGetGradientColor(ZnGradient *grad,
ZnReal position,
int *alpha)
{
int index, min, max;
XColor *shade=NULL;
if ((grad->num_colors == 1) || (position <= 0.0)) {
if (alpha) {
*alpha = grad->colors[0].alpha;
}
return grad->colors[0].rgb;
}
if (position >= 100.0) {
if (alpha) {
*alpha = grad->colors[grad->num_colors-1].alpha;
}
shade = grad->colors[grad->num_colors-1].rgb;
}
else {
min = 0;
max = grad->num_colors-1;
index = (max + min) / 2;
while (max - min != 1) {
/*printf("color index %d, min: %d, max: %d\n", index, min, max);*/
if (grad->colors[index].position < position) {
min = index;
}
else {
max = index;
}
index = (max + min) / 2;
}
shade = grad->colors[index].rgb;
if (alpha) {
*alpha = grad->colors[index].alpha;
}
}
return shade;
}
/*
*--------------------------------------------------------------
*
* ZnGradientFlat --
*
* Returns true if the gradient is defined by a single
* color.
*
*--------------------------------------------------------------
*/
ZnBool
ZnGradientFlat(ZnGradient *grad)
{
return (grad->num_colors == 1);
}
/*
*--------------------------------------------------------------
*
* ZnGetReliefGradient --
*
* Create a data structure containing a range of colors
* used to display a 3D border. Name contains the base
* color for the border. This is a slight variation on
* the syntax of a gradient that make life easier in this
* simple case.
*
* Results:
* The return value is a token for a data structure
* describing a gradient. This token may be passed
* to the drawing routines.
* If an error prevented the gradient from being created
* then NULL is returned and an error message will be
* left in interp.
*
* Side effects:
* Data structures, etc. are allocated.
* It is the caller's responsibility to eventually call
* ZnFreeGradient to release the resources.
*
*--------------------------------------------------------------
*/
ZnGradient *
ZnGetReliefGradient(Tcl_Interp *interp,
Tk_Window tkwin,
Tk_Uid name,
int alpha)
{
XColor *base, light_color, dark_color, color;
char color_name[COLOR_NAME_SIZE];
char buffer[GRADIENT_NAME_SIZE];
int j, tmp1, tmp2;
int red_range, green_range, blue_range;
base = ZnGetColor(interp, tkwin, name);
/*
* Compute the border gradient.
*
* Always consider that we are dealing with a color display with
* enough colors available. If the colormap is full (stressed)
* then just pray, the susbstitution algorithm may return something
* adequate ;-).
*
* The extremum colors get computed using whichever formula results
* in the greatest change in color:
* 1. Lighter color is half-way to white, darker color is half
* way to dark.
* 2. Lighter color is 40% brighter than base, darker color
* is 40% darker than base.
* The first approach works better for unsaturated colors, the
* second for saturated ones.
*
* NOTE: Colors are computed with integers not color shorts which
* may lead to overflow errors.
*/
tmp1 = (30 * (int) base->red)/100;
tmp2 = ((int) base->red)/2;
dark_color.red = MIN(tmp1, tmp2);
tmp1 = (30 * (int) base->green)/100;
tmp2 = ((int) base->green)/2;
dark_color.green = MIN(tmp1, tmp2);
tmp1 = (30 * (int) base->blue)/100;
tmp2 = ((int) base->blue)/2;
dark_color.blue = MIN(tmp1, tmp2);
tmp1 = MAX_INTENSITY;/*(170 * (int) base->red)/10;*/
if (tmp1 > MAX_INTENSITY) {
tmp1 = MAX_INTENSITY;
}
tmp2 = (MAX_INTENSITY + (int) base->red)/2;
light_color.red = MAX(tmp1, tmp2);
tmp1 = MAX_INTENSITY;/*(170 * (int) base->green)/10;*/
if (tmp1 > MAX_INTENSITY) {
tmp1 = MAX_INTENSITY;
}
tmp2 = (MAX_INTENSITY + (int) base->green)/2;
light_color.green = MAX(tmp1, tmp2);
tmp1 = MAX_INTENSITY;/*(170 * (int) base->blue)/10;*/
if (tmp1 > MAX_INTENSITY) {
tmp1 = MAX_INTENSITY;
}
tmp2 = (MAX_INTENSITY + (int) base->blue)/2;
light_color.blue = MAX(tmp1, tmp2);
buffer[0] = 0;
sprintf(color_name, "#%02x%02x%02x:%d|",
dark_color.red/256, dark_color.green/256, dark_color.blue/256, alpha);
red_range = (int) base->red - (int) dark_color.red;
green_range = (int) base->green - (int) dark_color.green;
blue_range = (int) base->blue - (int) dark_color.blue;
strcat(buffer, color_name);
for (j = 1; j < RELIEF_STEPS; j++) {
color.red =(int) dark_color.red + red_range * j/RELIEF_STEPS;
color.green = (int) dark_color.green + green_range * j/RELIEF_STEPS;
color.blue = (int) dark_color.blue + blue_range * j/RELIEF_STEPS;
sprintf(color_name, "#%02x%02x%02x:%d %d|",
color.red/256, color.green/256, color.blue/256, alpha, 50/RELIEF_STEPS*j);
strcat(buffer, color_name);
}
sprintf(color_name, "#%02x%02x%02x:%d 50|",
base->red/256, base->green/256, base->blue/256, alpha);
strcat(buffer, color_name);
red_range = (int) light_color.red - (int) base->red;
green_range = (int) light_color.green - (int) base->green;
blue_range = (int) light_color.blue - (int) base->blue;
for (j = 1; j < RELIEF_STEPS; j++) {
color.red = (int) base->red + red_range * j/RELIEF_STEPS;
color.green = (int) base->green + green_range * j/RELIEF_STEPS;
color.blue = (int) base->blue + blue_range * j/RELIEF_STEPS;
sprintf(color_name, "#%02x%02x%02x:%d %d|",
color.red/256, color.green/256, color.blue/256, alpha, 50+50/RELIEF_STEPS*j);
strcat(buffer, color_name);
}
sprintf(color_name, "#%02x%02x%02x:%d",
light_color.red/256, light_color.green/256, light_color.blue/256, alpha);
strcat(buffer, color_name);
/*printf("gradient relief: %s \n", buffer);*/
return ZnGetGradient(interp, tkwin, buffer);
}
/*
*--------------------------------------------------------------
*
* ZnNameGradient
* ZnDeleteGradientName --
*
* Save a gradient under a name or suppress the gradient
* name binding. The save function returns false if the
* name is already in use.
*
*--------------------------------------------------------------
*/
ZnBool
ZnNameGradient(Tcl_Interp *interp,
Tk_Window tkwin,
char *grad_descr,
char *name)
{
Tcl_HashEntry *hash;
int new;
ZnGradient *grad;
grad = ZnGetGradient(interp, tkwin, grad_descr);
if (!grad) {
return False;
}
hash = Tcl_CreateHashEntry(&gradient_table, Tk_GetUid(name), &new);
if (!new) {
return False;
}
else {
Tcl_SetHashValue(hash, grad);
}
return True;
}
void
ZnDeleteGradientName(char *name)
{
Tcl_HashEntry *hash;
if (!initialized) {
return;
}
hash = Tcl_FindHashEntry(&gradient_table, Tk_GetUid(name));
if (hash) {
Tcl_DeleteHashEntry(hash);
ZnFreeGradient((ZnGradient *) Tcl_GetHashValue(hash));
}
}
/*
*--------------------------------------------------------------
*
* ZnGetGradient --
*
* Create a data structure containing a range of colors
* used to display a gradient.
*
* Results:
* The return value is a token for a data structure
* describing a gradient. This token may be passed
* to the drawing routines.
* If an error prevented the gradient from being created
* then NULL is returned and an error message will be
* left in interp.
*
* Side effects:
* Data structures, etc. are allocated.
* It is the caller's responsibility to eventually call
* ZnFreeGradient to release the resources.
*
*--------------------------------------------------------------
*/
ZnGradient *
ZnGetGradientByValue(ZnGradient *grad)
{
grad->ref_count++;
return grad;
}
ZnGradient *
ZnGetGradient(Tcl_Interp *interp,
Tk_Window tkwin,
Tk_Uid name)
{
Tcl_HashEntry *hash;
ZnGradient *grad;
int i, j, new, num_colors;
char type, *scan_ptr;
int num_tok, angle, position, control;
double x, y;
char *color_ptr, color_name[COLOR_NAME_SIZE];
char buffer[GRADIENT_NAME_SIZE];
ZnGradientColor *first, *last;
XColor color;
int red_range, green_range, blue_range;
if (!name || !*name) {
return NULL;
}
if (!initialized) {
ColorInit();
}
/*
* First, check to see if there's already a gradient that will work
* for this request.
*/
name = Tk_GetUid(name);
hash = Tcl_CreateHashEntry(&gradient_table, name, &new);
if (!new) {
grad = (ZnGradient *) Tcl_GetHashValue(hash);
grad->ref_count++;
}
else {
/*
* No satisfactory gradient exists yet. Initialize a new one.
*/
if ((name[0] == '/') || (name[0] == '(') || (name[0] == '[')) {
goto grad_err2;
}
strcpy(buffer, name);
/*
* Then look at the gradient type.
*/
type = ZN_AXIAL_GRADIENT;
angle = 0;
if ((scan_ptr = strchr(buffer, '/'))) {
num_tok = sscanf(scan_ptr, "/%d", &angle);
if (num_tok != 1) {
grad_err2:
Tcl_DeleteHashEntry(hash);
Tcl_AppendResult(interp, "incorrect gradient format \"",
name, "\",", NULL);
return NULL;
}
*scan_ptr = '\0';
}
else if ((scan_ptr = strchr(buffer, '('))) {
num_tok = sscanf(scan_ptr, "(%lf %lf", (double *) &x, (double *) &y);
if (num_tok == 2) {
type = ZN_RADIAL_GRADIENT;
}
else {
goto grad_err2;
}
*scan_ptr = '\0';
}
else if ((scan_ptr = strchr(buffer, '['))) {
num_tok = sscanf(scan_ptr, "[%lf %lf", (double *) &x, (double *) &y);
if (num_tok == 2) {
type = ZN_PATH_GRADIENT;
}
else {
goto grad_err2;
}
*scan_ptr = '\0';
}
/*
* Next count the colors.
*/
scan_ptr = buffer;
num_colors = 1;
while ((scan_ptr = strchr(scan_ptr, '|'))) {
num_colors++;
scan_ptr++;
}
/*
* Create the gradient structure.
*/
grad = (ZnGradient *) ZnMalloc(sizeof(ZnGradient) +
sizeof(ZnGradientColor)*(num_colors-1));
grad->ref_count = 1;
grad->num_colors = num_colors;
grad->type = type;
if (type == ZN_AXIAL_GRADIENT) {
grad->g.angle = angle;
}
else {
grad->g.p.x = x;
grad->g.p.y = y;
}
grad->hash = hash;
Tcl_SetHashValue(hash, grad);
scan_ptr = strtok(buffer, "|");
for (i = 0; i < num_colors; i++) {
grad->colors[i].position = 0;
grad->colors[i].control = 50;
grad->colors[i].alpha = 100;
num_tok = sscanf(scan_ptr, "%s %d %d", color_name, &position, &control);
if (num_tok > 1) {
grad->colors[i].position = position;
}
if (num_tok > 2) {
grad->colors[i].control = control;
}
if (num_tok == 0) {
Tcl_AppendResult(interp, "incorrect gradient format \"",
name, "\",", NULL);
grad_err:
Tcl_DeleteHashEntry(hash);
for (j = 0; j < i; j++) {
ZnFreeColor(grad->colors[j].rgb);
}
ZnFree(grad);
return NULL;
}
color_ptr = strchr(color_name, ':');
if (color_ptr) {
*color_ptr = 0;
}
grad->colors[i].rgb = ZnGetColor(interp, tkwin, Tk_GetUid(color_name));
if (color_ptr) {
*color_ptr = ':';
}
if (grad->colors[i].rgb == NULL) {
Tcl_AppendResult(interp, " in gradient,", NULL);
goto grad_err;
}
if (color_ptr) {
grad->colors[i].alpha = atoi(color_ptr+1);
}
if (i == 0) {
grad->colors[i].position = 0;
}
else if (i == num_colors - 1) {
grad->colors[i].position = 100;
}
if ((num_tok > 2) && (i > 0)) {
if ((grad->colors[i].position > 100) ||
(grad->colors[i].position < grad->colors[i-1].position)) {
Tcl_AppendResult(interp, "incorrect color position in gradient \"",
name, "\",", NULL);
goto grad_err;
}
}
if (grad->colors[i].control > 100) {
grad->colors[i].control = 100;
}
if (grad->colors[i].alpha > 100) {
grad->colors[i].alpha = 100;
}
scan_ptr = strtok(NULL, "|");
}
}
/*
* Compute the mid alpha and mid color values. These will be
* used by the gradient rendering primitives when a control
* is not at mid range. The last color has no mid_* values.
*/
for (i = 0; i < grad->num_colors-1; i++) {
first = &grad->colors[i];
last = &grad->colors[i+1];
red_range = (int) last->rgb->red - (int) first->rgb->red;
green_range = (int) last->rgb->green - (int) first->rgb->green;
blue_range = (int) last->rgb->blue - (int) first->rgb->blue;
color.red =(int) first->rgb->red + red_range/2;
color.green = (int) first->rgb->green + green_range/2;
color.blue = (int) first->rgb->blue + blue_range/2;
first->mid_rgb = ZnGetColorByValue(tkwin, &color);
first->mid_alpha = first->alpha + (last->alpha-first->alpha)/2;
}
grad->colors[grad->num_colors-1].mid_rgb = NULL;
return grad;
}
/*
*--------------------------------------------------------------
*
* ZnNameOfGradient --
*
* Given a gradient, return a textual string identifying
* the gradient.
*
* Results:
* The return value is the string that was used to create
* the gradient.
*
* Side effects:
* None.
*
*--------------------------------------------------------------
*/
char *
ZnNameOfGradient(ZnGradient *grad)
{
return (char *) grad->hash->key.words;
}
/*
*--------------------------------------------------------------
*
* ZnFreeGradient --
*
* This procedure is called when a gradient is no longer
* needed. It frees the resources associated with the
* gradient. After this call, the caller should never
* again use the gradient.
*
* Results:
* None.
*
* Side effects:
* Resources are freed.
*
*--------------------------------------------------------------
*/
void
ZnFreeGradient(ZnGradient *grad)
{
int i;
grad->ref_count--;
if (grad->ref_count == 0) {
Tcl_DeleteHashEntry(grad->hash);
for (i = 0; i < grad->num_colors; i++) {
ZnFreeColor(grad->colors[i].rgb);
if (grad->colors[i].mid_rgb) {
ZnFreeColor(grad->colors[i].mid_rgb);
}
}
ZnFree(grad);
}
}
/*
*--------------------------------------------------------------
*
* ZnComposeAlpha --
*
* This procedure takes two alpha values in percent and
* returns the composite value between 0 and 65535.
*
*--------------------------------------------------------------
*/
int
ZnComposeAlpha(int alpha1,
int alpha2)
{
return (alpha1*alpha2/100)*65535/100;
}
|