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/*
 * Image.c -- Image support routines.
 *
 * Authors		: Patrick LECOANET
 * Creation date	: Wed Dec  8 11:04:44 1999
 */

/*
 *  Copyright (c) 1999 CENA, Patrick Lecoanet --
 *
 * This code is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This code is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this code; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 */


#include <malloc.h>
#include <memory.h>

#include "Types.h"
#include "Image.h"
#include "WidgetInfo.h"
#include "Geo.h"
#ifdef GLX
#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <GL/glu.h>
#include "Draw.h"
#endif


static const char rcsid[] = "$Id$";
static const char compile_id[] = "$Compile: " __FILE__ " " __DATE__ " " __TIME__ " $";


/*
 * Key used to index the bitmap_masks hash table.
 */
typedef struct {
  Display	*dpy;
  Pixmap	bitmap;
} BitmapKey;

typedef struct _ImagePixmap {
  Display		*dpy;
  Pixmap		pixmap;
  Pixmap		mask_pmap;
  struct _ImagePixmap	*next;
} ImagePixmap;

static int		image_bits_inited = 0;
static Tcl_HashTable	image_bits;
static Tcl_HashTable	bitmap_masks;
#ifdef GLX
static Tcl_HashTable	font_textures;
#endif

 
/*
 **********************************************************************************
 *
 * GetImageBits --
 *
 **********************************************************************************
 */
ImageBits *
GetImageBits(ZnWindow	win,
	     char	*image_name,
	     ZnImage	image)
{
  Tcl_HashEntry	*entry;
  XImage	*im1, *im2, *mask;
  Pixmap	pmap;
  Display	*dpy = Tk_Display(win);
  int		depth = Tk_Depth(win);
  int		x, y, new, width, height;
  unsigned char	*line;
  XGCValues	values;
  GC		gc;
  ImageBits	*im_bits;
  ZnBool	full_mask=True;
  
  if (!image_bits_inited) {
    Tcl_InitHashTable(&image_bits, TCL_STRING_KEYS);
    image_bits_inited = 1;
  }
  entry = Tcl_FindHashEntry(&image_bits, image_name);
  if (entry != NULL) {
    im_bits = (ImageBits *) Tcl_GetHashValue(entry);
  }
  else {
    Tk_SizeOfImage(image, &width, &height);
    im_bits = (ImageBits *) ZnMalloc(sizeof(ImageBits));
#ifdef GLX
    im_bits->texture = 0;
    im_bits->t_bits = NULL;
#endif
    im_bits->pixmaps = NULL;
    im_bits->b_bits = NULL;
    pmap = XCreatePixmap(dpy, ZnWindowId(win), width, height, depth);

    values.foreground = 0;
    gc = XCreateGC(dpy, pmap, GCForeground, &values);
    XFillRectangle(dpy, pmap, gc, 0, 0, width, height);
    Tk_RedrawImage(image, 0, 0, width, height, pmap, 0, 0);
    im_bits->pixels = im1 = XGetImage(dpy, pmap, 0, 0, width, height, ~0L, ZPixmap);
    im_bits->width = width;
    im_bits->height = height;
    
    values.foreground = 1;
    XChangeGC(dpy, gc, GCForeground, &values);
    XFillRectangle(dpy, pmap, gc, 0, 0, width, height);
    XFreeGC(dpy, gc);
    Tk_RedrawImage(image, 0, 0, width, height, pmap, 0, 0);
    im2 = XGetImage(dpy, pmap, 0, 0, width, height, ~0L, ZPixmap);
    XFreePixmap(dpy, pmap);

    /*
     * The image structure can be setup locally (TODO).
     */
    pmap = XCreatePixmap(dpy, ZnWindowId(win), width, height, 1);
    values.foreground = 0;
    gc = XCreateGC(dpy, pmap, GCForeground, &values);
    XFillRectangle(dpy, pmap, gc, 0, 0, width, height);
    XFreeGC(dpy, gc);
    mask = XGetImage(dpy, pmap, 0, 0, width, height, 1, XYPixmap);
    XFreePixmap(dpy, pmap);

    im_bits->b_bits = (BitmapBits *) ZnMalloc(sizeof(BitmapBits));
    im_bits->b_bits->pixels = ZnMalloc(height * mask->bytes_per_line);
    memset(im_bits->b_bits->pixels, 0, height * mask->bytes_per_line);
    im_bits->b_bits->rowstride = mask->bytes_per_line;
    im_bits->b_bits->width = width;
    im_bits->b_bits->height = height;
    line = im_bits->b_bits->pixels;
    for (y = 0; y < height; y++) {
      for (x = 0; x < width; x++) {
	if (XGetPixel(im1, x, y) == XGetPixel(im2, x, y)) {
	  XPutPixel(mask, x, y, 1L);
	  line[x >> 3] |= 0x80 >> (x & 7);
	}
	else {
	  full_mask = False;
	}
      }
      line += im_bits->b_bits->rowstride;
    }

    XDestroyImage(im2);
    if (full_mask) {
      XDestroyImage(mask);
      im_bits->mask = ZnUnspecifiedPattern;
    }
    else {
      im_bits->mask = mask;
    }

    entry = Tcl_CreateHashEntry(&image_bits, image_name, &new);
    Tcl_SetHashValue(entry, (ClientData) im_bits);
  }

  return im_bits;
}

void
InvalidateImage(char	*image_name)
{
  Tcl_HashEntry	*entry;
  ImageBits	*im_bits;
  ImagePixmap	*im_pmap, *next_im_pmap;
  
  if (!image_bits_inited) {
    return;
  }
  /*
   * Destroy the image entry and wait the cache fault to
   * reload the new one.
   */
  /*printf("InvalidateImage %s\n", image_name);*/
  entry = Tcl_FindHashEntry(&image_bits, image_name);
  if (entry != NULL) {
    /*printf("deallocating bits for image %s\n", image_name);*/
    im_bits = (ImageBits *) Tcl_GetHashValue(entry);
    XDestroyImage(im_bits->pixels);
    if (im_bits->mask) {
      XDestroyImage(im_bits->mask);
    }
    im_pmap = im_bits->pixmaps;
    while (im_pmap) {
      next_im_pmap = im_pmap->next;
      XFreePixmap(im_pmap->dpy, im_pmap->pixmap);
      if (im_bits->mask) {
	XFreePixmap(im_pmap->dpy, im_pmap->mask_pmap);
      }
      ZnFree(im_pmap);
      im_pmap = next_im_pmap;
    }
    if (im_bits->b_bits) {
      ZnFree(im_bits->b_bits->pixels);
      ZnFree(im_bits->b_bits);
    }
#ifdef GLX
    if (im_bits->texture) {
      ZnFree(im_bits->t_bits);
      glDeleteTextures(1, &im_bits->texture);
    }
#endif
    ZnFree(im_bits);
    Tcl_DeleteHashEntry(entry);
  }
}


/*
 **********************************************************************************
 *
 * GetImagePixmap --
 *
 **********************************************************************************
 */
Pixmap
GetImagePixmap(ZnWindow	win,
	       char	*image_name,
	       ZnImage	image,
	       Pixmap	*mask_pmap)
{
  ImageBits	*im_bits;
  Display	*dpy = Tk_Display(win);
  int		depth = Tk_Depth(win);
  ImagePixmap	*im_pmap, *next_im_pmap;
  Pixmap	pixmap;
  GC		gc;
  XGCValues  	values;
    
  im_bits = GetImageBits(win, image_name, image);
  im_pmap = next_im_pmap = im_bits->pixmaps;
  while (next_im_pmap && (im_pmap->dpy != dpy)) {
    im_pmap = next_im_pmap;
    next_im_pmap = next_im_pmap->next;
  }
  if (!im_pmap || (im_pmap->dpy != dpy)) {
    /*    printf("New pixmap\n");*/
    next_im_pmap = (ImagePixmap *) ZnMalloc(sizeof(ImagePixmap));
    next_im_pmap->next = NULL;
    next_im_pmap->dpy = dpy;
    pixmap = XCreatePixmap(dpy, ZnWindowId(win),
			   im_bits->width, im_bits->height, depth);
    gc = XCreateGC(dpy, pixmap, 0, NULL);
    XPutImage(dpy, pixmap, gc, im_bits->pixels, 0, 0, 0, 0,
	      im_bits->width, im_bits->height);
    XFreeGC(dpy, gc);
    next_im_pmap->pixmap = pixmap;
    if (im_bits->mask) {
      next_im_pmap->mask_pmap = XCreatePixmap(dpy, ZnWindowId(win),
					      im_bits->width, im_bits->height, 1);
      values.foreground = 1;
      values.background = 0;
      gc = XCreateGC(dpy, next_im_pmap->mask_pmap,
		     GCForeground|GCBackground, &values);
      XPutImage(dpy, next_im_pmap->mask_pmap, gc, im_bits->mask, 0, 0, 0, 0,
		im_bits->width, im_bits->height);
      XFreeGC(dpy, gc);
      if (mask_pmap) {
	*mask_pmap = next_im_pmap->mask_pmap;
      }
    }
    else {
      next_im_pmap->mask_pmap = None;
    }
    if (im_pmap) {
      im_pmap->next = next_im_pmap;
    }
    else {
      im_bits->pixmaps = next_im_pmap;
    }
  }
  else {
    /*printf("Reusing pixmap\n");*/
    pixmap = im_pmap->pixmap;
    if (mask_pmap) {
      *mask_pmap = im_pmap->mask_pmap;
    }
  }

  return pixmap;
}


/*
 **********************************************************************************
 *
 * GetBitmapMask --
 *
 **********************************************************************************
 */
BitmapBits *
GetBitmapMask(Display	*dpy,
	      Pixmap	bitmap)
{
  static int	inited = 0;
  BitmapKey	key;
  Tcl_HashEntry	*entry;
  XImage	*mask;
  BitmapBits	*b_bits;
  unsigned char	*line;
  int		x, y, w, h, new;
  
  if (!inited) {
    Tcl_InitHashTable(&bitmap_masks, (sizeof(BitmapKey)) / sizeof(int));
    inited = 1;
  }
  key.dpy = dpy;
  key.bitmap = bitmap;
  entry = Tcl_FindHashEntry(&bitmap_masks, (char *) &key);
  if (entry != NULL) {
    b_bits = (BitmapBits *) Tcl_GetHashValue(entry);
  }
  else {
    Tk_SizeOfBitmap(dpy, bitmap, &w, &h);
    mask = XGetImage(dpy, bitmap, 0, 0, w, h, 1L, XYPixmap);
    b_bits = (BitmapBits *) ZnMalloc(sizeof(BitmapBits));
    b_bits->pixels = ZnMalloc(h * mask->bytes_per_line);
    memset(b_bits->pixels, 0, h * mask->bytes_per_line);
    b_bits->rowstride = mask->bytes_per_line;
    b_bits->width = w;
    b_bits->height = h;
    line = b_bits->pixels;
    for (y = 0; y < h; y++) {
      for (x = 0; x < w; x++) {
	if (XGetPixel(mask, x, y)) {
	  line[x >> 3] |= 0x80 >> (x & 7);
	}
      }
      line += b_bits->rowstride;
    }
    XDestroyImage(mask);
    key.dpy = dpy;
    key.bitmap = bitmap;
    entry = Tcl_CreateHashEntry(&bitmap_masks, (char *) &key, &new);
    Tcl_SetHashValue(entry, (ClientData) b_bits);
  }

  return b_bits;
}


#ifdef GLX
#define MAX_GLYPHS_PER_GRAB 512  /* this is big enough for 2^9 glyph
                                  * character sets */

typedef struct {
  short		width;
  short		height;
  short		xoffset;
  short		yoffset;
  short		advance;
  unsigned char	*bitmap;
} PerGlyphInfo, *PerGlyphInfoPtr;

typedef struct {
  int		min_char;
  int		max_char;
  int		max_ascent;
  int		max_descent;
  int		num_glyphs;
  PerGlyphInfo	glyph[1];
} FontInfo, *FontInfoPtr;

static FontInfoPtr	fontinfo;

void
getMetric(FontInfoPtr	font,
	  int		c,
	  TexGlyphInfo	*tgi)
{
  PerGlyphInfoPtr	glyph;
  unsigned char		*bitmapData;

  tgi->c = c;
  if ((c < font->min_char) || (c > font->max_char)) {
    tgi->width = 0;
    tgi->height = 0;
    tgi->xoffset = 0;
    tgi->yoffset = 0;
    tgi->dummy = 0;
    tgi->advance = 0;
    return;
  }
  glyph = &font->glyph[c - font->min_char];
  bitmapData = glyph->bitmap;
  if (bitmapData) {
    tgi->width = glyph->width;
    tgi->height = glyph->height;
    tgi->xoffset = glyph->xoffset;
    tgi->yoffset = glyph->yoffset;
  }
  else {
    tgi->width = 0;
    tgi->height = 0;
    tgi->xoffset = 0;
    tgi->yoffset = 0;
  }
  tgi->dummy = 0;
  /*  printf("\'%c\' %d\n", c, glyph->advance);*/
  tgi->advance = glyph->advance;
}

int
glyphCompare(const void	*a,
	     const void	*b)
{
  unsigned char *c1 = (unsigned char *) a;
  unsigned char	*c2 = (unsigned char *) b;
  TexGlyphInfo	tgi1;
  TexGlyphInfo	tgi2;

  getMetric(fontinfo, *c1, &tgi1);
  getMetric(fontinfo, *c2, &tgi2);
  return tgi2.height - tgi1.height;
}

void
placeGlyph(FontInfoPtr	font,
	   int		c,
	   unsigned char *texarea,
	   int		stride,
	   int		x,
	   int		y)
{
  PerGlyphInfoPtr	glyph;
  unsigned char		*bitmapData;
  int			width, height, spanLength;
  int			i, j;

  /*printf("x: %d, y: %d, c: %d, texarea: 0x%X\n", x, y, c, texarea);*/
  if ((c < font->min_char) || (c > font->max_char)) {
    return;
  }
  glyph = &font->glyph[c - font->min_char];
  bitmapData = glyph->bitmap;
  if (bitmapData) {
    width = glyph->width;
    spanLength = (width + 7) / 8;
    height = glyph->height;

    for (i = 0; i < height; i++) {
      for (j = 0; j < width; j++) {
        texarea[stride * (y+i) + x + j] = (bitmapData[i*spanLength + j/8] & (1<<(j&7))) ? 255 : 0;
      }
    }
  }
}

FontInfoPtr
SuckGlyphsFromServer(ZnWindow	win,
		     ZnFont	font)
{
  Display	*dpy = Tk_Display(win);
  XFontStruct	*fontinfo = NULL;
  Pixmap	offscreen = 0;
  XImage	*image = NULL;
  GC		xgc = 0;
  XGCValues	values;
  int		width, height, pixwidth;
  int		i, j;
  XCharStruct	*charinfo;
  XChar2b	character;
  unsigned char	*bitmapData = NULL;
  int		x, y;
  int		numchars, spanLength;
  int		charWidth, charHeight, maxSpanLength;
  int		grabList[MAX_GLYPHS_PER_GRAB];
  int		glyphsPerGrab = MAX_GLYPHS_PER_GRAB;
  int		numToGrab, thisglyph;
  FontInfoPtr	myfontinfo = NULL;

  fontinfo = XQueryFont(dpy, Tk_FontId(font));
  if (!fontinfo) {
    return NULL;
  }
  
  numchars = fontinfo->max_char_or_byte2 - fontinfo->min_char_or_byte2 + 1;
  if (numchars < 1) {
    return NULL;
  }
  
  myfontinfo = (FontInfoPtr) ZnMalloc(sizeof(FontInfo) + (numchars - 1) * sizeof(PerGlyphInfo));
  if (!myfontinfo) {
    return NULL;
  }

  myfontinfo->num_glyphs = numchars;
  myfontinfo->min_char = fontinfo->min_char_or_byte2;
  myfontinfo->max_char = fontinfo->max_char_or_byte2;
  myfontinfo->max_ascent = fontinfo->max_bounds.ascent;
  myfontinfo->max_descent = fontinfo->max_bounds.descent;

  width = fontinfo->max_bounds.rbearing - fontinfo->min_bounds.lbearing;
  height = fontinfo->max_bounds.ascent + fontinfo->max_bounds.descent;

  maxSpanLength = (width + 7) / 8;
  /* Be careful determining the width of the pixmap; the X protocol allows
     pixmaps of width 2^16-1 (unsigned short size) but drawing coordinates
     max out at 2^15-1 (signed short size).  If the width is too large, we
     need to limit the glyphs per grab.  */
  if ((glyphsPerGrab * 8 * maxSpanLength) >= (1 << 15)) {
    glyphsPerGrab = (1 << 15) / (8 * maxSpanLength);
  }
  pixwidth = glyphsPerGrab * 8 * maxSpanLength;
  offscreen = XCreatePixmap(dpy, RootWindow(dpy, DefaultScreen(dpy)),
			    pixwidth, height, 1);

  values.font = Tk_FontId(font);
  values.background = 0;
  values.foreground = 0;
  xgc = XCreateGC(dpy, offscreen, GCFont | GCBackground | GCForeground, &values);

  XFillRectangle(dpy, offscreen, xgc, 0, 0, 8 * maxSpanLength * glyphsPerGrab, height);
  XSetForeground(dpy, xgc, 1);

  numToGrab = 0;
  if (fontinfo->per_char == NULL) {
    charinfo = &(fontinfo->min_bounds);
    charWidth = charinfo->rbearing - charinfo->lbearing;
    charHeight = charinfo->ascent + charinfo->descent;
    spanLength = (charWidth + 7) / 8;
  }
  for (i = 0; i < myfontinfo->num_glyphs; i++) {
    if (fontinfo->per_char != NULL) {
      charinfo = &(fontinfo->per_char[i]);
      charWidth = charinfo->rbearing - charinfo->lbearing;
      charHeight = charinfo->ascent + charinfo->descent;
      if (charWidth == 0 || charHeight == 0) {
        /* Still must move raster pos even if empty character */
        myfontinfo->glyph[i].width = 0;
        myfontinfo->glyph[i].height = 0;
        myfontinfo->glyph[i].xoffset = 0;
        myfontinfo->glyph[i].yoffset = 0;
        myfontinfo->glyph[i].advance = charinfo->width;
        myfontinfo->glyph[i].bitmap = NULL;
        goto PossiblyDoGrab;
      }
    }
    grabList[numToGrab] = i;

    /* XXX is this right for large fonts? */
    character.byte2 = (i + fontinfo->min_char_or_byte2) & 255;
    character.byte1 = (i + fontinfo->min_char_or_byte2) >> 8;

    XDrawString16(dpy, offscreen, xgc,
		  -charinfo->lbearing + 8 * maxSpanLength * numToGrab,
		  charinfo->ascent, &character, 1);
    
    numToGrab++;

  PossiblyDoGrab:
    if ((numToGrab >= glyphsPerGrab) || (i == myfontinfo->num_glyphs - 1)) {
      image = XGetImage(dpy, offscreen, 0, 0, pixwidth, height, 1, XYPixmap);
      for (j = 0; j < numToGrab; j++) {
        thisglyph = grabList[j];
        if (fontinfo->per_char != NULL) {
          charinfo = &(fontinfo->per_char[thisglyph]);
          charWidth = charinfo->rbearing - charinfo->lbearing;
          charHeight = charinfo->ascent + charinfo->descent;
          spanLength = (charWidth + 7) / 8;
        }
        bitmapData = ZnMalloc(height * spanLength * sizeof(char));
	memset(bitmapData, 0, height * spanLength * sizeof(char));
        if (bitmapData == NULL) {
          goto FreeFontAndReturn;
	}
        for (y = 0; y < charHeight; y++) {
          for (x = 0; x < charWidth; x++) {
            /* XXX The algorithm used to suck across the font ensures that
               each glyph begins on a byte boundary.  In theory this would
               make it convienent to copy the glyph into a byte oriented
               bitmap.  We actually use the XGetPixel function to extract
               each pixel from the image which is not that efficient.  We
               could either do tighter packing in the pixmap or more
               efficient extraction from the image.  Oh well.  */
            if (XGetPixel(image, j * maxSpanLength * 8 + x, y)) {
              bitmapData[y * spanLength + x / 8] |= (1 << (x & 7));
            }
          }
        }
        myfontinfo->glyph[thisglyph].width = charWidth;
        myfontinfo->glyph[thisglyph].height = charHeight;
        myfontinfo->glyph[thisglyph].xoffset = charinfo->lbearing;
        myfontinfo->glyph[thisglyph].yoffset = charinfo->descent;
        myfontinfo->glyph[thisglyph].advance = charinfo->width;
        myfontinfo->glyph[thisglyph].bitmap = bitmapData;
      }
      XDestroyImage(image);
      numToGrab = 0;
      /* do we need to clear the offscreen pixmap to get more? */
      if (i < myfontinfo->num_glyphs - 1) {
        XSetForeground(dpy, xgc, 0);
        XFillRectangle(dpy, offscreen, xgc, 0, 0,
		       8 * maxSpanLength * glyphsPerGrab, height);
        XSetForeground(dpy, xgc, 1);
      }
    }
  }
  XFreeFontInfo(NULL, fontinfo, 1);
  XFreeGC(dpy, xgc);
  XFreePixmap(dpy, offscreen);
  return myfontinfo;

 FreeFontAndReturn:
  XFreeFontInfo(NULL, fontinfo, 1);
  XDestroyImage(image);
  XFreeGC(dpy, xgc);
  XFreePixmap(dpy, offscreen);
  for (i = 0; i < myfontinfo->num_glyphs; i++) {
    if (myfontinfo->glyph[i].bitmap)
      ZnFree(myfontinfo->glyph[i].bitmap);
  }
  ZnFree(myfontinfo);
  return NULL;
}

/*
 **********************************************************************************
 *
 * GetTexFont --
 *
 **********************************************************************************
 */
TexFont *
GetTexFont(ZnWindow	win,
	   ZnFont	font)
{
  unsigned char	*glisto = " ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijmklmnopqrstuvwxyz?.;,!*:\"'èéêëïîôâàçûùü/+@#$%^&()\\-_<>\t\020\021\022\023";
  unsigned char *glist=NULL, *glist2=NULL;
  TexFont	*txf;
  TexGlyphInfo	*tgi;
  int		i, j;
  int		min_glyph, max_glyph;
  int		gap = 1; /* gap between glyphs */
  int		px, py, maxheight;
  int		new, width, height;
  GLfloat	xstep, ystep, texw, texh;
  static int	inited = 0;
  Tcl_HashEntry	*entry;
  int		max_tex_size[1];
  
  if (!inited) {
    Tcl_InitHashTable(&font_textures, sizeof(ZnFont)/sizeof(int));
    inited = 1;
  }
  entry = Tcl_FindHashEntry(&font_textures, (char *) font);
  if (entry != NULL) {
    return (TexFont *) Tcl_GetHashValue(entry);
  }
  else {
    txf = (TexFont *) ZnMalloc(sizeof(TexFont));
    if (txf == NULL) {
      goto error;
    }
    glGetIntegerv(GL_MAX_TEXTURE_SIZE, max_tex_size);
    txf->tgi = NULL;
    txf->tgvi = NULL;
    txf->lut = NULL;
    txf->teximage = NULL;
    /*
     * Initial size of texture.
     * Assume that max_tex_size is at least 256 texels.
     */
    texw = 128;
    texh = 64;
    xstep = 0/*0.5 / texw*/;
    ystep = 0/*0.5 / texh*/;
    
    txf->teximage = ZnMalloc(texw * texh * sizeof(unsigned char));
    if (txf->teximage == NULL) {
      goto error;
    }
    /*memset(txf->teximage, 0x55, texw * texh * sizeof(unsigned char));*/

    fontinfo = SuckGlyphsFromServer(win, font);
    if (fontinfo == NULL) {
      goto error;
    }

    txf->max_ascent = fontinfo->max_ascent;
    txf->max_descent = fontinfo->max_descent;
    txf->num_glyphs = strlen(glisto);

    txf->tgi = (TexGlyphInfo *) ZnMalloc(txf->num_glyphs * sizeof(TexGlyphInfo));
    if (txf->tgi == NULL) {
      goto error;
    }
    txf->tgvi = (TexGlyphVertexInfo *) ZnMalloc(txf->num_glyphs * sizeof(TexGlyphVertexInfo));
    if (txf->tgvi == NULL) {
      goto error;
    }
    
    glist = ZnMalloc((txf->num_glyphs+1) * sizeof(unsigned char));
    strcpy(glist, glisto);
    qsort(glist, txf->num_glyphs, sizeof(unsigned char), glyphCompare);
    /*
     * Keep a cache a the sorted list in case we need to
     * restart the allocation process.
     */
    glist2 = ZnMalloc((txf->num_glyphs+1) * sizeof(unsigned char));
    strcpy(glist2, glist);
    
  restart:
    px = gap;
    py = gap;
    maxheight = 0;
    for (i = 0; i < txf->num_glyphs; i++) {
      if (glist[i] != 0) {  /* If not already processed... */
	int foundWidthFit = 0;
	int c;
	
	/* Try to find a character from the glist that will fit on the
	   remaining space on the current row. */
	tgi = &txf->tgi[i];
	getMetric(fontinfo, glist[i], tgi);
	width = tgi->width;
	height = tgi->height;
	if ((height > 0) && (width > 0)) {
	  for (j = i; j < txf->num_glyphs;) {
	    if ((height > 0) && (width > 0)) {
	      if (px + width + gap < texw) {
		foundWidthFit = 1;
		if (j != i) {
		  i--;  /* Step back so i loop increment leaves us at same character. */
		}
		break;
	      }
	    }
	    do {
	      j++;
	    } while (glist[j] == 0);
	    if (j < txf->num_glyphs) {
	      tgi = &txf->tgi[j];
	      getMetric(fontinfo, glist[j], tgi);
	      width = tgi->width;
	      height = tgi->height;
	    }
	  }
	  
	  /* If a fit was found, use that character; otherwise, advance a line
	     in the texture. */
	  if (foundWidthFit) {
	    if (height > maxheight) {
	      maxheight = height;
	    }
	    c = j;
	  }
	  else {
	    tgi = &txf->tgi[i];
	    getMetric(fontinfo, glist[i], tgi);
	    width = tgi->width;
	    height = tgi->height;
	    
	    py += maxheight + gap;
	    px = gap;
	    maxheight = height;
	    if (py + height + gap >= texh) {
	      if (texh*2 < max_tex_size[0]) {
		texh *= 2;
		ZnFree(txf->teximage);
		txf->teximage = ZnMalloc(texw * texh * sizeof(unsigned char));
		strcpy(glist, glist2);
		goto restart;
	      }
	      else if (texw*2 < max_tex_size[0]) {
		texw *= 2;
		ZnFree(txf->teximage);
		txf->teximage = ZnMalloc(texw * texh * sizeof(unsigned char));
		strcpy(glist, glist2);
		goto restart;
	      }
	      else {
		/* Overflowed texture space */
		ZnWarning("Font texture overflow");
		goto error;
	      }
	    }
	    c = i;
	  }
	  
	  /* Place the glyph in the texture image. */
	  placeGlyph(fontinfo, glist[c], txf->teximage, texw, px, py);
	  
	  /* Assign glyph's texture coordinate. */
	  tgi->x = px;
	  tgi->y = py;
	  
	  /* Advance by glyph width, remaining in the current line. */
	  px += width + gap;
	}
	else {
	  /* No texture image; assign invalid bogus texture coordinates. */
	  tgi->x = -1;
	  tgi->y = -1;
	  c = i;
	}
	glist[c] = 0;     /* Mark processed; don't process again. */
	txf->tgvi[c].t0[0] = tgi->x / texw + xstep;
	txf->tgvi[c].t0[1] = tgi->y / texh + ystep;
	txf->tgvi[c].v0[0] = tgi->xoffset;
	txf->tgvi[c].v0[1] = tgi->yoffset - tgi->height;
	txf->tgvi[c].t1[0] = (tgi->x + tgi->width) / texw + xstep;
	txf->tgvi[c].t1[1] = tgi->y / texh + ystep;
	txf->tgvi[c].v1[0] = (tgi->xoffset + tgi->width);
	txf->tgvi[c].v1[1] = tgi->yoffset - tgi->height;
	txf->tgvi[c].t2[0] = (tgi->x + tgi->width) / texw + xstep;
	txf->tgvi[c].t2[1] = (tgi->y + tgi->height) / texh + ystep;
	txf->tgvi[c].v2[0] = (tgi->xoffset + tgi->width);
	txf->tgvi[c].v2[1] = tgi->yoffset;
	txf->tgvi[c].t3[0] = tgi->x / texw + xstep;
	txf->tgvi[c].t3[1] = (tgi->y + tgi->height) / texh + ystep;
	txf->tgvi[c].v3[0] = tgi->xoffset;
	txf->tgvi[c].v3[1] = tgi->yoffset;
	txf->tgvi[c].advance = tgi->advance;
      }
    }
    
    min_glyph = txf->tgi[0].c;
    max_glyph = txf->tgi[0].c;
    for (i = 1; i < txf->num_glyphs; i++) {
      if (txf->tgi[i].c < min_glyph) {
	min_glyph = txf->tgi[i].c;
      }
      if (txf->tgi[i].c > max_glyph) {
	max_glyph = txf->tgi[i].c;
      }
    }
    txf->tex_width = texw;
    txf->tex_height = texh;
    /*printf("texture width: %g, texture height: %g\n", texw, texh);*/
    /*    printf("min glyph: (%d) \"%c\", max glyph: (%d) \"%c\"\n",
	  min_glyph, min_glyph, max_glyph, max_glyph);*/
    txf->min_glyph = min_glyph;
    txf->range = max_glyph - min_glyph + 1;
    
    txf->lut = (TexGlyphVertexInfo **) ZnMalloc(txf->range * sizeof(TexGlyphVertexInfo *));
    memset(txf->lut, 0, txf->range * sizeof(TexGlyphVertexInfo *));
    if (txf->lut == NULL) {
      goto error;
    }
    for (i = 0; i < txf->num_glyphs; i++) {
      txf->lut[txf->tgi[i].c - txf->min_glyph] = &txf->tgvi[i];
    }

    glGenTextures(1, &txf->texobj);
    glBindTexture(GL_TEXTURE_2D, txf->texobj);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY4, txf->tex_width, txf->tex_height, 0,
		 GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage);
    
    for (i = 0; i < fontinfo->num_glyphs; i++) {
      if (fontinfo->glyph[i].bitmap)
	ZnFree(fontinfo->glyph[i].bitmap);
    }
    ZnFree(fontinfo);
    ZnFree(glist);
    ZnFree(glist2);

    entry = Tcl_CreateHashEntry(&font_textures, (char *) font, &new);
    Tcl_SetHashValue(entry, (ClientData) txf);
    return txf;
  }
  
 error:
  if (glist) {
    ZnFree(glist);
  }
  if (glist2) {
    ZnFree(glist2);
  }
  if (fontinfo) {
    for (i = 0; i < fontinfo->num_glyphs; i++) {
      if (fontinfo->glyph[i].bitmap)
	ZnFree(fontinfo->glyph[i].bitmap);
    }
    ZnFree(fontinfo);
  }
  if (txf) {
    if (txf->tgi) {
      ZnFree(txf->tgi);
    }
    if (txf->tgvi) {
      ZnFree(txf->tgvi);
    }
    if (txf->lut) {
      ZnFree(txf->lut);
    }
    if (txf->teximage) {
      ZnFree(txf->teximage);
    }
    ZnFree(txf);
  }
  return NULL;
}

/*
 * Working only for 16 bits displays with 5r6g5b mask,
 * and 24/32 bits displays. Byte ordering ok on Intel
 * plateform only.
 */
void
From5r6g5b(unsigned char	*data,
	   int			width,
	   int			height,
	   int			bytes_per_line,
	   int			t_width,
	   int			t_height,
	   BitmapBits		*b_bits,
	   unsigned char	*t_bits)
{
  int		x, y;
  int		rowstride = t_width * 4;
  unsigned char	*obptr;
  unsigned char	*bptr, *bp2;
  unsigned char	alpha;
  unsigned short temp;

  bptr = t_bits;
  
  for (y = 0; y < height; y++) {
    bp2 = bptr;
    obptr = data;
    for (x = 0; x < width; x++) {
      /*
       * Configure the alpha value.
       */
      alpha = GetBitmapPixel(b_bits, x, y) ? 255 : 0;

      /*
       * Dispatch the 3 color components.
       */
      temp = ((unsigned short *)obptr)[0];
      *bp2 = (temp >> 8) & 0xf8; /* r */
      bp2++;
      *bp2 = (temp >> 3) & 0xfc; /* v */
      bp2++;
      *bp2 = (temp << 3);	 /* b */
      bp2++;
      *bp2 = alpha;
      bp2++;
      obptr += 2;
    }
    for (x = width; x < t_width; x++) {
      *bp2 = 0;
      bp2++;
      *bp2 = 0;
      bp2++;
      *bp2 = 0;
      bp2++;
      *bp2 = 0;
      bp2++;
    }
    bptr += rowstride;
    data += bytes_per_line;
  }
  for (y = height; y < t_height; y++) {
    memset(bptr, 0, rowstride);
    bptr += rowstride;
  }
}

void
From8r8g8b(unsigned char	*data,
	   int			width,
	   int			height,
	   int			bytes_per_line,
	   int			t_width,
	   int			t_height,
	   BitmapBits		*b_bits,
	   unsigned char	*t_bits)
{
  int		x, y;
  int		rowstride = t_width * 4;
  unsigned char	*obptr;
  unsigned char	*bptr, *bp2;
  unsigned char	alpha;

  bptr = t_bits;
  
  for (y = 0; y < height; y++) {
    bp2 = bptr;
    obptr = data;
    for (x = 0; x < width; x++) {
      /*
       * Configure the alpha value.
       */
      alpha = GetBitmapPixel(b_bits, x, y) ? 255 : 0;

      /*
       * Dispatch the 3 color components.
       * Be careful the Red and Blue are swapped it works on an Intel
       * plateform but may need some more tests to be fully generic.
       */
      *bp2++ = obptr[2]; /* r */
      *bp2++ = obptr[1]; /* v */
      *bp2++ = obptr[0]; /* b */
      obptr += 4;
      *bp2++ = alpha;
    }
    for (x = width; x < t_width; x++) {
      *bp2 = 0;
      bp2++;
      *bp2 = 0;
      bp2++;
      *bp2 = 0;
      bp2++;
      *bp2 = 0;
      bp2++;
    }
    bptr += rowstride;
    data += bytes_per_line;
  }
  for (y = height; y < t_height; y++) {
    memset(bptr, 0, rowstride);
    bptr += rowstride;
  }
}

static int
To2Power(int a)
{
  int result = 1;

  while (result < a) {
    result *= 2;
  }
  return result;
}
     
ImageBits *
GetImageTexture(ZnWindow	win,
		char		*image_name,
		ZnImage		image)
{
  ImageBits	*im_bits;
  int		t_width, t_height;
  int		depth = Tk_Depth(win);
  /*  int		error;*/
  
  im_bits = GetImageBits(win, image_name, image);
  if (!im_bits->t_bits) {
    t_width = To2Power(im_bits->width);
    t_height = To2Power(im_bits->height);
    im_bits->s = im_bits->width / (ZnReal) t_width;
    im_bits->t = im_bits->height / (ZnReal) t_height;
    im_bits->t_bits = ZnMalloc(t_width * 4 * t_height);
    if (depth == 16) {
      From5r6g5b(im_bits->pixels->data, im_bits->width, im_bits->height,
		 im_bits->pixels->bytes_per_line, t_width, t_height,
		 im_bits->b_bits, im_bits->t_bits);
    }
    else if (depth == 24) {
      From8r8g8b(im_bits->pixels->data, im_bits->width, im_bits->height,
		 im_bits->pixels->bytes_per_line, t_width, t_height,
		 im_bits->b_bits, im_bits->t_bits);
    }

    glGenTextures(1, &im_bits->texture);
    /*printf("creation texture %d pour image %s\n", im_bits->texture, image_name);*/
    glBindTexture(GL_TEXTURE_2D, im_bits->texture);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, t_width, t_height, 0,
		 GL_RGBA, GL_UNSIGNED_BYTE, im_bits->t_bits);
    /*
    error = glGetError();
    if (error != GL_NO_ERROR) {
      printf("GetImageTexture: %s\n", gluErrorString(error));
    }
    */
  }

  return im_bits;
}

BitmapBits *
GetBitmapTexture(Display	*dpy,
		 Pixmap		bitmap)
{
  BitmapBits	*b_bits;
  int		t_width, t_height;
  int		i, j;
  unsigned char	*o, *ostart, *d, *dstart;
  
  b_bits = GetBitmapMask(dpy, bitmap);
  if (!b_bits->texture) {
    t_width = To2Power(b_bits->width);
    t_height = To2Power(b_bits->height);
    b_bits->s = b_bits->width / (ZnReal) t_width;
    b_bits->t = b_bits->height / (ZnReal) t_height;
    b_bits->t_bits = ZnMalloc(t_width * t_height);
    memset(b_bits->t_bits, 0, t_width * t_height);

    ostart = b_bits->pixels;
    dstart = b_bits->t_bits;
    for (i = 0; i < b_bits->height; i++) {
      d = dstart;
      o = ostart;
      for (j = 0; j < b_bits->width; j++) {
	*d++ = GetBitmapPixel(b_bits, j, i) ? 255 : 0;
      }
      ostart += b_bits->rowstride;
      dstart += t_width;
    }

    glGenTextures(1, &b_bits->texture);
    glBindTexture(GL_TEXTURE_2D, b_bits->texture);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY4, t_width, t_height, 0,
		 GL_LUMINANCE, GL_UNSIGNED_BYTE, b_bits->t_bits);
  }

  return b_bits;
}

#endif